Showing posts with label Videogame reviews. Show all posts
Showing posts with label Videogame reviews. Show all posts

Wednesday, 2 April 2014

PS Vita Pets Gets June 2014 Release Date...

PS Vita Pets,  the first true pet simulation to emerge on Sony's handheld system, has today been given a proposed release date of the 4th of June 2014. The game, which merges together elements of the virtual pet simulation genre with some action-adventure elements thrown in as well, has a very family-orientated feel to it.

There has been some dispute among the gaming community of late as to whether the game's title of 'pets' is misleading, as it tends to suggest that there will be various domesticated animals on offer when in fact the game actually only features dogs.

 However, Kevin Oxland, Creative Director for Spiral House,  today explained that the high quality realistic animations and the task of making these dogs actually talk to the player has meant that the overall concept of 'pets' had to be kept simple, which is why only dogs have been included in this game. He said: "We could only include dogs. The fidelity of the dogs, the quality in the animation, the adventure and all the dialogue, which we translated and recorded in many different languages, require a lot of resources and time to get right and the team worked hard to bring you a quality experience..." [sourced from: http://blog.eu.playstation.com/2014/04/02/playstation-vita-pets-release-date-new-gameplay-details/]





Of course Spiral House are no stranger to pet simulation games as they were also responsible for bringing the PS3's loveable EyePet to Sony's original portable handheld, the PSP. However, it will be some time before we can see whether Playstation Vita Pets can equal Eyepet's success in the casual gaming market.

 Some new screenshots for the game have also been released, along with the main box art image (shown above). The screenshots appear to show some of the adventure parts of the game. More information has also been provided about the virtual dogs' ability to talk in human speech with the players. According to Kevin Oxland, the game will feature "a huge script of dialogue for each of the dogs. In total we have around 10,000 lines of spoken dialogue in the game."  [sourced from: http://blog.eu.playstation.com/2014/04/02/playstation-vita-pets-release-date-new-gameplay-details/] 





More detailed descriptions of exactly how the dogs will be essential in helping the player to unlock the secrets of the island's buried treasure, has also been revealed. It seems that the player's chosen puppy will help  by sniffing out clues, digging in unexpected places and crawling through areas of the game map that players could not otherwise be expected to access.  

Some gamers have already criticised the game, accusing Sony of  trying to copy Nintendo's success with the Nintendogs series. Nevertheless, PlayStation Pets has tried very hard to separate itself from other virtual pet games on the current market, and whilst cute pet simulation games will not appeal to everybody,  this game is very innovative  and helps to widen the appeal of the PS Vita by offering casual gamers and younger gamers an adventure title with a difference. This is definitely one to watch!


Friday, 7 February 2014

The LEGO Movie Videogame - Can LEGO Avoid The Curse Of The Movie Tie-In?



Traditionally, video games developed solely as film tie-ins do not have the best reputation for providing quality gaming entertainment, with many such tie-ins being accused of being at best,  shallow, interactive repeats of the actual films they represent, and at worst, action-driven, pointless, money-grabbing entertainment titles, which really have very little to do with the actual films they are named after at all.

An article written by Charlie Roberts from Gamemoir.com best summed up this general attitude when he wrote: "With every summer blockbuster that hits our screens these days, there always seems to be a tie-in game limping along behind it, desperately trying to wring out the last few dregs of cash from the pockets of those that the film didn’t drain completely of funds. And let’s be honest – they always suck..." [Sourced from: http://gamemoir.com/2013/08/13/tie-in-games-suck/]




Nevertheless, it cannot be easy to produce a game that can successfully live up to the hype and excitement caused by its big budget film counterpart. However, this is exactly what film producers Warner Bros. are trying to achieve with their latest film, The LEGO Movie, which itself has been inspired in part by the success of the licensed LEGO video game series, made popular by TT games  and the LEGO Creator video games' series developed by Superscape.

As with any major movie, the video game tie-in promises to be equally special. So, what exactly has the aptly-titled The LEGO Movie Videogame got to offer the gaming community? Well, this game is of course based on the plot of the film, which is set entirely in the LEGO universe and centres around an ordinary LEGO Mini-figure called Emmett who works as a construction worker, and who is mistaken as being the Special (the greatest Master Builder who can save the universe).

With the help of an old wizard named Vitruvius, and a tough young woman named Wyldstyle,  as well as Batman, Uni-Kitty, Benny, and a pirate named Metalbeard, Emmet has to forget his usual routine of simply building things according to their instructions, and discover the power of his own imagination if he is ever going to defeat the evil Lord Business - a tyrant who is bent on destroying the universe on Taco Tuesday and recreating it as he sees fit by gluing it all together.




In the game, players must take control of Emmett and his merry band of recruits. Players must explore the in-game environments to collect and use LEGO instruction pages. In turn, these pages can then be used to build construction sets in order to harness the awesome power of the so-called Master Builders.



This game will be the first LEGO title to feature a new kind of animation style that has apparently been modelled on the movements of actual real-world LEGO Minifigures. Furthermore, the game will feature more than ninety separate characters inspired by the film and a total of fifteen exciting levels.

The game (like the film) has been made with kids and family gaming very much in mind. The usual hilarious cutscenes found in previous LEGO game titles can also be seen here, and the colourful environments will be instantly appealing to younger gamers.

Tom Stone, Managing Director at TT Games Publishing said recently: "We’re thrilled to be able to give kids the joy of re-living Emmett’s adventures in becoming virtual Master Builders with The LEGO Movie Videogame. Players will be taking on the ultimate mission to save the LEGO world and use their virtual building prowess to build unimaginable sets and creations.” 
[sourced from: http://www.ttgames.com/games/lego-movie-videogame.php]


The game's teaser trailer, which was released in December last year, also shows a number of gameplay elements that will be used during the game:



* If you are having difficulty viewing the trailer in your current browser, please CLICK HERE.


The LEGO Movie premieres today in all major UK cinemas, with the game being released on all available formats on Friday the 14th of February 2014. It is not yet certain whether this game will match up to the high quality of the other LEGO Videogames, but Mini Gamers is hopeful that the game will find itself ranked alongside the usual top-notch titles developed by TT Games to date.




HAVE YOUR SAY...


Are you looking forward to the release of The LEGO Movie Videogame?

Why do movie tie-ins always seem to have a bad reputation?

What can be done to make quality movie tie-ins in the future?

If you have any thoughts about this game or about movie tie-ins in general, then please  leave us a comment and let us know. Mini Gamers loves hearing from you!