Showing posts with label PS Vita Mini Games. Show all posts
Showing posts with label PS Vita Mini Games. Show all posts

Wednesday, 16 October 2013

Real Boxing [PS Vita]: The Affordable Game That Really Packs A Punch!


We here at Mini Gamers HQ were a little bit suspicious when we saw that Real Boxing had been priced for download at a mere £7.99. With so many other PS Vita titles retailing for almost triple that amount, we began to wonder why the game had been given such a low price tag. Nevertheless, within minutes of downloading the game, we realised that we had in fact purchased a real bargain...

 
The first thing that players will be expected to do upon starting the game is to customise their boxing avatar. Although the customisation options are less sophisticated than some of the current games on the market, players can name their avatar as well as choose the colour of an avatars shorts or trousers, gloves and/or boots, alter their hairstyle, and even add a range of interesting tattoos to help give their avatar a more personal look.
 
Next, Players are treated to a thorough tutorial. Real Boxing allows gamers to choose whether to conduct their boxing moves via the PS Vita buttons or the dual analogue sticks.
 
Mini Gamers found it better using the analogue sticks for movement and the buttons for defence and attack moves, but this may not be the same for everyone. Nevertheless,  the controls are surprisingly easy to master, with the D-Pad controlling left fist punches such as jabs, uppercuts, and left hooks, whilst the X, O, Square and Triangle buttons do the same for the right fist. Each of these moves can be easily duplicated by the left and right analog sticks as well.
 
 
Holding down the R button will allow your avatar to protect his face from any direct punches, whilst briefly pressing down the R button during your opponents attack will allow your avatar to dodge the oncoming blow and even give him the chance to execute a cheeky counter-attack.
 
The main object of the game is to drain your opponents health bar as quickly as possible whilst trying to stop them from depleting your avatar's stamina and destroying their health bar.
 
Stamina can be restored by simply standing still and not throwing any punches, but your avatar's health bar will continue to deplete with every successful punch from your opponent, so defence is equally as important as attack in this game.
 
 
There are two main mini games included in Real Boxing. Firstly, there is a Clinch mini game. If your avatar's stamina bar and health bar are both almost depleted, then holding both the L+R buttons together will allow your avatar to execute a clinch (AKA a grapple).
 
Once in the initial clinch, players must move the PS Vita console from side to side very gently so that the moving indicator arrow stays in the 'green zone'. A successful clinch earns your avatar some extra stamina and can even increase their health bar slightly, making a knockout from your opponent less likely.


 
Secondly, if your avatar has been knocked out by their opponent, the game automatically enters the KO mini game. Essentially, what this entails is a mad button-press of the L + R buttons before the on-screen count reaches ten.
 
If you manage to successfully fill your avatar's energy gauge before the count reaches ten, your avatar will get up off the mat and the fight will resume. However, if an avatar gets knocked out too many times during a round, it becomes impossible to fill their energy gauge and you will lose the fight against your opponent.
 

 
 The game features three game modes: Career Mode consists of three tournaments that begin with a group stage and progress to a few knockout rounds, where your avatar will hopefully earn a championship belt and the chance to increase either their strength, speed or stamina, which will hopefully help your avatar to progress in subsequent matches. Bonus points will also be awarded if players manage to successfully execute the challenge set at the beginning of the tournament.

 Exhibition mode allows players to jump straight into the ring against a CPU opponent. This is good for gamers who are just looking to fill a bit of spare time and also makes for excellent practise when playing against other gamers in multiplayer mode.

Real Boxing also features both online multiplayer and local multiplayer, which means that players can choose to test their boxing skills against online opponents or challenge their friends in ad-hoc mode.
 

 
This game has been brilliantly designed by its creators, Vivid Games, and has made the leap from the iPhone to handheld console very well. In fact, any flaws in the game are minor.
 
The commentary is sometimes a bit repetitive, with the same phrases being offered again and again, and the fact that the menu can only be accessed via the touchscreen is slightly annoying, but none of that really matters once players immerse themselves in the action of the game.
 
This game is a must-buy for any boxing fan. It has excellent gameplay and graphics, which far excel its £7.99 price tag. Overall rating: 8/10.
 
 


Saturday, 4 February 2012

PS Vita Minis: What's In Store?


With only a few weeks to go until the launch of Sony's PS Vita console, Mini Gamers decided to take a sneaky little peak at the interesting collection of mini games that will come preloaded on the day of the PS Vita's launch.

The mini game selection has been carefully compiled under the rather sweet title of the PS Vita 'Welcome Park' [*translated from the Japanese, and may be subject to change] and is designed to show off and guide users through different aspects of the PS Vita, as well as challenge gamers in a variety of different tasks.


One of the first games in the Welcome Park, is called Digit Chase. The idea is that players use the PS Vita's rear touchpad, touch and multi-touch functions in order to pop virtual 'bubbles' that will appear on the screen.

This may sound simple, until the bubbles start overlapping and numbered bubbles with the same number start to appear, causing the player to work his/her fingers around the different touch sensors of the console at rapid speed. In addition, the game is timed and keeps track of the players best time.

Once they are through with the bubbles, players are treated to a moving carousel of numbers to try and defeat and another numbers game involving the Rear Touchpad, but we wouldn't want to spoil the surprise... All in all, quite a fun little game.


Sound Loop will appeal to the musicians amongst you - or at least it tries to. Record a sound-clip, using the console's in-built microphone and it will be placed as a little looping orb, which circles the centre of the screen.

Moving the orb around to a different position will affect how often the sound-clip is replayed, and with a bit of practise, the 'looping' effects can be used to create rhythmic beats, similar to those found on a DJ's mixing decks.

Players can choose to change the backing music with the simple tap of a button. We have to say though, this one will probably send even the most hardcore DJ Hero fan a bit 'loopy' by the end of the game. Not a particular favourite.


Snap + Slide is the first of two camera-themed games in the Welcome Park. The objective is simple: Snap an object using the PS Vita's in-built camera, and this game converts the image into a delightful little sliding titles game for players to complete.

Players can choose to use either the front camera or the rear camera in order to obtain a suitable image. Furthermore, the player can decide exactly how many tiled pieces the image will be broken into, thus altering the difficulty of the game. A good reinvention of a classic puzzle game.



Skate Axis helps to introduce the Tilt Sensors, which we predict are set to become an important component of many future PS Vita gaming titles.

Players must control a tiny skateboarding stick figure. The idea is that players must tilt the console to either the left or the right in order to successfully avoid several ball-shaped obstacles that appear to block the skater's path.

Each successful dodge is rewarded with a number of points. This is a fun mini game, and very innovative. Definitely worth a try (or even several tries) in our opinion.


 Hello Face is another game which uses the PS Vita camera functions to its advantage. In this game, players must snap a picture of anything that looks like a face (teddy bear,Smiley-based fridge magnet, etc) and the 'face' will appear on the screen in the shape of a transparent cube, and then the game will add slightly animated features to it, such as large cartoon eyes, and the face will appear with various phrases and quotes, depending on the picture it is based on.

This game is very creative, even if it does border on the 'slightly trippy' side of life. This is definitely another Welcome Park success.

In conclusion, the PS Vita Welcome Park is an interesting and varied collection of games, which will be very useful for all those cash-strapped gamers who cannot afford the main launch games at the moment.

Plus, all of the mini games featured in the Welcome Park have unlockable trophies and rewards, so there is even more reason to replay this set of interactive tutorials.



 So there you have it - details of the various PS Vita mini games that you can expect to find when the console launches in the UK on the 22nd of February 2012. We hope that you have found it useful.

Keep checking in with the Mini Gamers blog for more news of this handheld console in the weeks leading up to, and after, the UK launch. We promise you all an in-depth review of this apparent 'Next Generation' console.