Saturday, 19 February 2011

Gamesblog Live Debuts in London



The first ever Gamesblog Live conference took place in London today. The Guardian Newspaper's chief Games Corespondent, Keith Stuart  was responsible for hosting the event, which had been purposefully split into a morning and afternoon session in order to cater for a sell-out audience.


Mike Laidlaw talks about Dragon Age and Dragon Age II

Gamesblog Live featured talks by three of world's most impressive Games Developers to date: Nathan Camarillo, Executive Producer of Crysis 2: Crytek,  Andy Tudor, who is Slightly Mad Studios' Lead Designer on Shift 2 Unleashed, and Mike Laidlaw, Lead Designer on the ever-popular Dragon Age: Origins and Dragon Age II. Each talk was then followed by a hands-on with the game and an open Q&A session with the Developer.


Nathan Camarillo discusses the importance of creating stunning graphics
Gamesblog Live has been promoted as a way for gamers to get "the chance to meet the most talented developers in the world and find out how modern video games are created." [Keith Stuart, Gamesblog - The Guardian, 


One of the beautiful screenshots from Shift 2: Unleashed.

For more information about the Gamesblog Live Conference, please visit: http://www.guardian.co.uk/technology/gamesblog.

Tuesday, 15 February 2011

Playstation Phone: More Details Announced...


Sony Ericsson revealed more details about their new Xperia Play Mobile phone (AKA 'Playstation Phone') at the Mobile World Congress in Barcelona yesterday.

Sony Ericsson confirmed that a March release date had been set for the phone, however, specific worldwide release dates have not been discussed at this stage. 

The Xperia Play is based on Playstation technology and will allow mobile  users to access and download content such as Playstation One games and other Playstation Android-powered applications and games. 

Playstation Product Manager, Aaron Duke has also said that the launch of the device would be accompanied by an incredible fifty games by twenty different publishers. 

He went onto promise that the Xperia Play would not just deliver the standard low-budget games currently offered by some mobile phones, but that instead, the device would offer gamers: "true console quality games." [sourced:http://www.gamesindustry.biz/articles/2011-02-14-20-publishers-50-games-for-xperia-play-launch]


In case you are wondering about the kind of content that will be featured on the Xperia Play phone, we can now confirm that the following high-quality games will be available on the device: Dead Space, FIFA, Splinter Cell, Assassin's Creed (the first game in the series of the same name,) and even a Guitar Hero title. It is an impressive list already and will certainly add to the Xperia Play's pre-launch hype.

The Xperia Play will also come pre-loaded with the original and very popular Crash Bandicoot Playstation title, and there is evidence to suggest that EA's ever-popular Sims 3 might also be making an appearance on the device at a later date.


More PSone games will be available from the PlayStation Store after the launch date, some elements of which will be then available to more Android devices via Sony's new PlayStation Suite software.

The Xperia Play boasts a 1GHz ARM CPU, a 480 x 854 screen, the Android 2.3 Operating System and comes bundled with an 8GB microSD card.It will initially be available in America, via Verizon, but four major UK retailers have already confirmed that they will be stocking the device. 

Like us here at Mini Gamers, you might be wondering what kind of price tag such an impressive piece of technology might carry, but unfortunately Sony Erricson seem determined to keep that piece of information a closely-guarded secret for now. Be sure to check in with the Mini Gamers blogsite for future developments as they happen.

Saturday, 12 February 2011

Game of the Week: Magic Encyclopedia 2: Moonlight (DS/DSi)

Magic Encyclopedia 2: Moonlight  made its debut on the Nintendo DS/DSi this week. The game has been produced by Easy Interactive, and has been specially adapted for the DS and DSi consoles from an existing PC game series of the same name.


In Magic Encyclopedia 2: Moonlight, players take on the role of Katrina - a student a very special Magic School. When one of the Professors at the school goes missing; Katrina (and her brother Roger) set out on a mission to rescue him. 


Along the way players discover a terrifyingly dark secret about Katrina's missing teacher, and also help to unravel an ancient mystery, whilst piecing together parts of a powerful amulet.


The game features almost two thousand hidden objects to locate, spread throught its thirty-two levels, which will help players to solve the mystery. Finding hidden items is also a good way to build up tools and artifacts within the game.



Furthermore, the game also features eighteen separate mini-games that players will have to master in order to advance. Magic Encyclopedia 2: Moonlight also features an impressive set of four locations to explore, which are each presented in beautiful, hand-drawn 2D graphics.


In conclusion, this is a good game. The mini-games are very challenging and include tasks such as finding and re-arranging  pieces of a broken dagger, putting stones in the correct sequence to unlock a door, or moving liquid between three sets of jugs so that they all contain exactly eight litres.

If you want the magic and mayhem of a Harry Potter adventure mixed with Professor Layton style set of logical mini-games, then this is definitely the game for you. Overall rating: 8/10.

Tuesday, 8 February 2011

'Playstation Phone' Has April 2011 Release Date?


Sony Ericsson has announced today that it will reveal its Playstation/Android mobile handset (now called the Xperia Play) to the world on the 13th February 2011 at the Mobile World Congress event, which is being held in Barcelona. The official reveal is expected to occur around 6PM British Time.

 News of the reveal comes after a lot of hype, speculation and debunking by various Playstation and Sony Ericsson officials. However, an advertisement for the product was recently released on YouTube and was also shown at the American Super Bowl this weekend, so an official announcement did somehow seem imminent.

It is not clear  exactly what details will be included in the Sony Ericsson reveal, but from what we know so far, the Xperia Play handset is capable of playing Android-powered mobile games and PS One games, although sadly it apparently will not feature PSP games. The Xperia Play will also be fully compatible with the newly announced Playstation Suite.

Furthermore, four major mobile phone providers (Vodafone,O2, T-mobile and Orange)  have now confirmed that they will be providing the Xperia Play, which according to a recent post by technology blog Pocket Lint, could be happening as soon as April 2011.

It is an exciting prospect and we at Mini Gamers are interested to see how the technology develops over the coming months. The move towards Mobile Gaming is growing more and more, and  this device is likely to be very popular when it launches.

So,what do you think? Will you be ordering your own Xperia Play in April?

Sunday, 6 February 2011

Playstation Suite Announced...


Sony have been very busy over the past month or so, as well as announcing their new handheld console - The Sony NGP - Sony have also revealed plans for a new Playstation Suite for use with Android Smartphones and Android-powered tablet PCs.

The Playstation Suite (or PS suite as it is quickly becoming known) will act like a version of the Playstation Network Store and will first feature the original Playstation One game titles, with  new 'Android' store titles becoming available at a later date.

According to gaming website, Engadget, the new Playstation Suite is equipped with a "neutral" framework so that the featured games should eventually be compatible with all mobile phones.

Furthermore, it is reported that the store will come with a Quality Assurance scheme, which has been called PlayStation Certified. In translation, this means that developers who wish to feature their software in the Playstation Suite will have to meet certain standards of quality before they can be certified for inclusion.

Very little is known about the Playstation Suite at this time, but it is has already been developed for the new Sony handheld and is also likely to feature on the new Sony Ericsson Xperia Play (or 'PSP phone').

Although neither Sony Ericsson nor Sony PSP bosses have admitted that the phone is in development,Joystiq.com recently uncovered the following advertisement for the phone on YouTube:


Thus, it seems as though Sony is determined that its new gaming products should target the Mobile Gaming market, which became more prolific throughout 2010. 

Sony CEO, Jack Tretton recently spoke at the Playstation Meeting in Tokyo, saying: "We've always been about, what is the market? What is the opportunity? Seize the opportunity and differentiate yourself," [Source:http://www.engadget.com/2011/01/27/engadget-interview-sceas-jack-tretton-talks-sony-ngp-announce/]

Whatever your opinion about Sony's plans, the new Playstation Suite is certainly a very interesting idea. Mini Gamers looks forward to following the progress of all Sony's new gadgets as they develop.

Wednesday, 2 February 2011

Nintendo: No 3DS eShop At Launch, Says Iwata...

President of Nintendo, Mr. Sotaru Iwata has admitted that the 3DS eShop, which will allow users to download extra content including some DSiWare and retro GameBoy titles onto the new console, will not be available to gamers until at least two months after the console launches on the 25th March this year.

Originally, Nintendo had suggested that the 3DS might contain an update to allow users to download the eShop feature onto their console from day one, but this has since been changed.

Iwata said that: "The first system update is scheduled for late May, at almost the same time around the world..." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

It is thought that the delay may  simply be an attempt by Nintendo to improve its digital distribution methods, as prior attempts such as the DSi shop and Wii Shop applications have failed to attract a great deal of attention from gamers despite a great deal of promotion at their initial launch.

Iwata claims that: "Wii Shop Channel and Nintendo DSi Shop, which are based on Internet-browser technology, have not provided the users with a sufficiently easy and accessible interface... As it is critical in digital software distribution that the software available there won't be buried and go unnoticed, and that we can prepare pleasant encounters for consumers, we will be running a drastically redesigned shop for Nintendo 3DS in which you can more comfortably purchase software through downloads." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

May is not too far from the initial launch date but for some gamers, however, the lack of a useable eShop from day one could be seen as another of Nintendo's broken promises about the 3DS console.

What do you think?



Saturday, 29 January 2011

Buzz: Ultimate Music Quiz 2011 Review


Unfortunately, announcements about various new handheld consoles from Sony and Nintendo over the last fortnight has meant that our hands-on with this game was unintentionally delayed. Nevertheless, the Mini Gamers blogsite has now tried and tested Buzz: Ultimate Music Quiz (PSP) in order to bring you the good and bad points of this music-themed game.


Firstly, fans of the Buzz series of quiz games will quickly notice that this game has been given a snazzy makeover from the previous PSP games.



The game features several different quiz rounds to test your music knowledge and two different single-player game modes - Chart Climber (in which players have to play several different quiz rounds in order to win points and gain their place at the top of the charts,) and Quick Quiz whereby players have to play a random quiz from one of the rounds in the Chart Climber section.


There is also several Multiplayer modes to be had in this game. As well as the usual Pass Around and Player-to-Player Wi-Fi modes, there is also an Online Multiplayer mode so that players can now test their musical knowledge with other people from all over the country.


The quiz rounds themselves are quite varied, and range from general knowledge about all diferent types of music,  to naming music stars or identifying various tunes, and even trying to beat the clock in timed quizes.

Buzz himself has also had a bit of a makeover. See the irrepressible host don a number of hairstyles throughout the quiz, from an Elvis-style Quiff, to a J.S. Bach wig. Buzz has the lot!



The usual Bronze, Silver and Gold awards have also been changed to Bronze, Silver, Gold and Platinum records, and the way they work has also been changed. Now, the awards are also given a points multiplier, which range from 1x to 4x your original score. The faster you correctly answer questions, the more of a multiplier you will gain.


One of the most impressive features in this game is Buzz's personal commentary, which allows Buzz to call you by name. This was originally featured in the Buzz: Quiz World game, but the names which were featured were very limited and meant that many people were unable to choose their name from the list.

 In Buzz: Ultimate Music Quiz (PSP) the 'Personal Commentary' feature has been enhanced, and it now features a wide range of nicknames and unusual names to choose from. Hearing Buzz call out your name at the end of the quiz is really satisfying and makes the game much more interactive.


So, what are the bad points?

Actually, there are relatively few bad points in this game. The main problem with quiz-based video games in general is that the questions can be repeated after a while. However, we played twenty different rounds of Chart Climber and only had three repeated questions during that time, which is a lot better than some other quiz games we could mention.

Online Multiplayer was also a bit of a problem as we couldn't find anyone to quiz with, dispite searching for players on five different occasions, nevertheless, this may not be the case for everyone.

Overall, this is a very entertaining and interactive game. The new format and style changes are very impressive. If you are a fan of quiz games, then this is definately the game for you. Overall rating: 9/10.

Friday, 28 January 2011

Introducing the Sony NGP (AKA 'PSP2')


Sony's new handheld console called The Sony NGP, (which stands for Next Generation Portable,) was revealed at an event called the PlayStation Meeting in Tokyo yesterday.

The launch puts an end to several months of speculation about the possibility of a new console, which the gaming community had nicknamed the PSP2. However, Sony was very reluctant to admit that they had been working on a new design - until now.

The Sony NGP is similar to the original PSP consoles, but boasts a few enhancements including dual analog sticks, front and rear cameras, a five-inch OLED display and Augmented Reality Software as used in the PSP game, Eyepet.

The console is apparently going to focus more on Social Gaming and interactivity. The Sony NGP will feature a capacitive touchscreen for easy access to the console's main features, and will also have a 'live' area where NGP users can communicate with each other. This area will also contain links to the PlayStation Network store.

Some of the games which have been planned for the new console include Killzone and an as yet un-revealed title in the Uncharted series, which has never featured on a handheld console before.

The Sony NGP console is also set to feature 3G connectivity. However,  Sony Europe's CEO, Andrew House has recently admitted to members of the press that only one of the various launch models will actually feature 3G capability. Furthermore, the 3G service will cost the owner each time it is used.

This is a potential 'sour note' in what is actually shaping up to be a very interesting console. The Sony NGP is set to debut in time for Christmas 2011 and is expected to cost between £187-£219. Keep checking in with the Mini Gamers blogsite for more news as it develops.

So that is Sony's new handheld. What do you think?

Sunday, 23 January 2011

Nintendo 3DS: Has Nintendo Broken Its Promise To Gamers?


It has only been a few days since the  European release date for Nintendo's 3DS console was announced, but already the rumour mill has been circulating, and it seems that some gamers may not be getting exactly what they expect when the console launches in March this year.

Mini Gamers takes a look at the promises that have been made by Nintendo over the past year, and compares them to what the console is set to offer us in reality...


Promise One: A Price Range Under £200?

Back in August last year, Nintendo's Marketing Manager, James Honeywell gave an interview to gaming website Electric Pig, where it was hinted that the new console might cost under £200 to buy.

Although no actual price was mentioned at the time, Honeywell did say that:"The DSi is around £129.99, the DSi XL is around £159.99, so obviously it [the Nintendo 3DS] is going to fit somewhere around that kind of architecture..." [sourced from: http://www.electricpig.co.uk/2010/07/29/video-nintendo-3ds-questions-answered-by-ninty-top-brass/]

Furthermore, a 3DS console for under £200 did indeed seem possible when the Japanese pricing figures for a 3DS were revealed to be around 25,000 Yen, which equates to approximately £192.

However, at the recent 3DS preview conference in Amsterdam, Nintendo claimed that the actual price of the console would be set by retailers and that European gamers would have to refer to in-store prices.

This actually translates to a price range that is anywhere between £217.85 (in places like Asda and Zavvi) and £229.99 (Game).

These prices then skyrocket towards the £250 mark when the console is bundled with one of the 3DS launch games, which are themselves priced around £39.99. This makes the 3DS one of the most expensive handheld consoles ever produced.



Promise Two: Complete Backwards Compatibility With Older
DS and DSi Consoles?

Although the Nintendo 3DS WILL definitely be backwards compatible with your old DS and DSi games, the new console will also feature a Region Lock, which means that 3DS gaming software purchased from one country will not be compatible with 3DS consoles purchased in another.

Nintendo recently defended their decision to make the 3DS region-locked.  Nintendo UK boss David Yarnton gave an interview to Eurogamer  in which he claimed that the region-lock was due to many different factors including the Downloadable Content support that will be offered with the new console, and the difference in international age rating systems.

Yarnton said: "If we look at it at on a regional basis, we have to be very conscious of - the customer may not really care about this - but different territories have different ratings. We're very conscious of making sure we toe the line as far as government goes. In Europe we've got PEGI. In Australia there's a different rating. America's got a different rating. Japan's a different rating." [sourced from;  http://www.eurogamer.net/articles/2011-01-19-nintendo-3ds-david-yarnton-interview]

The region lock is nothing new and has also been used in Nintendo's DSi console. However, the truth remains that gamers who prefer to purchase and play games from other countries such as America (where they are usually cheaper) will no longer be able to do this on the new 3DS console.



Promise Three: The 3DS Will Feature Its own eShop and Internet Browser?


Nintendo has promised that the 3DS console, (which is said to have its own Internet Browser,) will also have an eShop for downloadable content. The eShop will support some of the old DSiWare, as well as offer demos, videos and user ratings and a handheld version of the Wii's Virtual Console, which will be dedicated to Game Boy and Game Boy Color titles.

According to Nintendo, purchases will no longer be made with virtual currency. Nintendo Points which have previously been purchased on other systems like the DSi and Wii will not be usable on the 3DS eStore, which will use a 'real cash' system instead.

Nevertheless, there seems to be doubt amongst the gaming community as to whether the aforementioned eShop will actually be available for use when the console launches in March.

Nintendo of America's marketing manager, Bill Trinen recently suggested to Joystiq.com that the eShop was very much a secondary concern to the retail launch of the new console, with full 3DS games not yet planned for download availability. He said: "I think, right now for us, the digital shop content is focusing on growing the digital ... distinguishing from the retail content in terms of what it offers."

Trinen also went on to suggest that the eShop may not in fact  be released simultaneously with the 3DS itself, but maybe offered later in a firmware update. "In terms of specific announcements or when it's going to actually be available, we'll go into more detail on that as we get closer to the launch date."
[Sourced: http://www.joystiq.com/2011/01/19/3ds-eshop-detailed-virtual-console-dsiware-demos-and-the-abs/]

Nintendo seemed to suggest during the European Preview Conference that the 3DS would come with a fully-working eShop, which they implied was one of the revolutionary new features that would set the 3DS apart from the other Duel Screen consoles.

Nevertheless, at this moment in time, it seems as though gamers may have to wait many months before they can begin to purchase fresh downloadable content for their new device, which is more than a tad disappointing.

It has to be said that the Nintendo 3DS does feature an impressive array of specifications  including its twin motion-tracking cameras, 3D depth slider and a good selection of 3DS game titles in development.

Nevertheless, even with its March deadline getting closer, Nintendo seems unable to fully commit to an answer about the actual content that gamers can expect to see on launch day. Here at Mini Gamers we remain optimistic about the 3DS and we look forward to bringing you news on specific 3DS launch games within the next few weeks.

However, we are also interested in hearing what YOU, the handheld gamers out there have to say about the new console. How much would YOU be will willing to pay for a 3DS?

Has the overall cost or region lock put YOU off of owning a 3DS?

Please leave us a comment and let us know.





Wednesday, 19 January 2011

3DS UK Release Date Now Official!!!

"This isn't the launch of a new gaming device - This is the launch of a new Entertaiment era..." [Sotoru Shibata]


The UK release date for Nintendo's 3DS console has been officially set for the 25th March 2011.

 Speaking at the 3DS preview event in Amsterdam this afternoon, Nintendo's Managing Director of Marketing and PR, Laurent Fischer, spoke about the 3DS console which will be released in two colours - Aqua Blue or Cosmos Black (nothing was shown or mentioned about the Red 3DS console originally shown at E3 2010).

Fischer went on to describe the 3DS' new wireless communication features SpotPass and StreetPass.

SpotPass will allow users to download fresh content for their console such as news from Eurosport, TV items from SKY 3D and even short films like Aardman Productions' Shaun the Sheep, which will all be presented in stunning autostereoscopic 3D without the need for 3D glasses.

Meanwhile, Streetpass will download game data, statistics and content from other 3DS users even if the console is in Sleep Mode. This feature has already been Incorporated into games like Super Street Fighter IV.

Capcom's producer of the Street Fighter series, Yoshinori Ono discussed how StreetPass will allow users to engage in battles with other 3DS users everywhere. He said: "Street Fighter battles have always been head-to-head but now battles can take place anytime, anywhere, with anyone, immediately..." 

Ono said that Super Street Fighter IV will have a line-up of 35 fighters (including classic characters,) and it will also feature a Channel Live mode, which will allow 3DS users to watch battles between other 3DS users.


Other developers that were featured at the Amsterdam event included Ubisoft, who said that they would have up to eight launch titles for the 3DS including Assassin’s Creed: Lost Legacy, Rayman 3DGhost Recon: Shadow Cell, Splinter Cell: Chaos Theory, Battle of Giants and Driver Renagade.


Konami announced that they have developed Pro Evolution Soccer 2011 for the 3DS. PES' Producer Naoya Hatsumi spoke about how the 3D capabilities of the 3DS has allowed them to improve realism and express depth. Hatsumi said that a new camera angle called Player's View means that the camera is centred just behind the player and helps to immerse gamers in all the footballing action.



Team Ninja announced that they would be releasing a version of their popular Dead or Alive series for the 3DS. The Head of Productions, Yosuke Hayoshi said that:  "Dead or Alive: Dimensions [3DS] will be a kind of 'Best Of ' collection of highlights from the previous four Dead or Alive games" but he went on to say that it would feature some new content as well. He said that the new game would be: "A whole new dimension in 3D fighting games..."




Nintendo Europe's CEO and President, Satoru Shibata, spoke about the long-awaited PilotWings Resort and Nintendogs + Cats as well as the range of Pre-loaded Software that would be included in the console.



 The software will feature a Daily Activity Log which turns the 3DS into a useful pedometer, whilst the new 3D Motion Camera and Mii Studio will allow players to take a 3D photos of themselves and convert it into a recognisable Mii avatar for use in some games.



A new StreetPass game called Face Raiders will also be included in the console free of charge. The game will post pictures of players' Miis into a shooting gallery! The 3DS will also feature Augmented Reality software, which has recently been used in the PSP game, EyePet.

Furthermore, the 3DS will come with its own Internet Browser and E-shop which will allow players to access and download new Nintendo software more easily.

Shibata also gave details of the kinds of existing DS games that we could expect to see being developed for the 3DS over the coming months, including Animal Crossing, The Sims 3, Steel Diver, Paper Mario and many more...


Shibata claimed that there would be a "Launch window between 25th March and 30th of June 2011 where more than 25 games would become available to 3DS users..."

The preview event helped to answer several burning questions that fans had about the new 3DS and its capabilities. However, the end of March still seems a long way off. Nevertheless, the various games and features that have been developed so far have definitely piqued Mini Gamers interest.

Keep checking back with the Mini Gamers blogsite over the next few months for all the latest news concerning this revolutionary new console.

Sunday, 16 January 2011

Game of the Week: Kingdom Hearts Re:Coded


Disney meets Final Fantasy once again in Kingdom Hearts Re:Coded. For those of you who are unfamiliar with this video game franchise, Kingdom Hearts is a collaboration between video games developers' Square Enix and Disney Interactive Studios, and the game features a mix of Final Fantasy and Disney characters over a series of storylines.


The main character is a young teenager called Sora  who becomes separated from his friends when their world is invaded by evil creatures known as The Heartless in the first game. Sora obtains a powerful weapon known as The Keyblade, which is the only thing that can destroy The Heartless.



With the help of a whole host of Disney characters including King Mickey (Mouse) and Donald Duck, Sora explores many classical Disney locations and some brand new environments, tracking down enemies and helping to free his people.

Kingdom Hearts Re:Coded takes place after the events in Kingdom Hearts II. Jiminy Cricket has just finished writing up his journal of Sora's latest adventures, but just as he gets to the end, his words disappear and are replaced by a single message: "Their hurting will be mended when you return to end it..." 


The digital journal has become corrupted by The Heartless. Sora must step inside the computer and correct glitches and find missing data chips in order to repair the journal, as well as fighting The Heartless and Nobodies.

As anyone who has already experienced a Kingdom Hearts game will know, the graphics are truly cinematic, which is something of a rarity for DS games.

The game controls are very simple. Most of the actions are controlled by the D-pad. Use A to attack with the Keyblade or to chat with the in-game characters, B to jump, and the directional buttons to move.



Battles are very varied and include everything from shooting fireballs at enemies to real-time battles to turn-based battles with various big boss creatures at the end of each level. This leads to varied gameplay and makes this title a worthwhile purchase for new fans to the series.



During the game, Sora will encounter several 'Data Blocks'. The Silver Star blocks contain special computer chips, which can be placed in the computer matrix (in the Main Menu) and these will increase Sora's abilities and help repair the digital journal.

The pink/yellow blocks contain health points to refill Sora's health meter and can sometimes include potions to restore health.

Red blocks are an indicator of corrupted data and must be destroyed with the Keyblade.

Glitches may occur in any location at anytime. Glitches are identified by a blue data stream appearing on both sides of the screen. Sora can find 'back door' compartments during these times. Here, he must face off against various evil data chip creations including a data block snake!


The plot is fairly simple, which makes it perfect for newcomers to the series. A helpful tutorial keeps you up to date with new elements during the game.


Nevertheless, Kingdom Hearts Re:coded is the DS version of the existing videogame, Kingdom Hearts Coded. However, unlike the original (Japanese-only) release, this version will combine elements from all the previous Kingdom Hearts titles into a single game. Therefore, it does go over a lot of old ground from the previous games, which could be slightly off-putting to hardcore fans of the series so far.


Overall, this is a brilliant game. It has an easy-to follow storyline, great graphics and interesting gameplay. If you enjoy RPG games but have not yet experienced the Kingdom Hearts series for yourself, then this is the perfect game for you.

If you have already played the past titles in this series, you will still find some refreshing new content to interest you, but you will also experience some inevitable deja vu, which could spoil your enjoyment a little. Overall rating: 9/10.











Thursday, 13 January 2011

No Truth In DSi "Phase Out" Rumours says Nintendo...



Recent rumours concerning the future of the original DSi console have been quashed by Nintendo. A report which was published by the Kotaku website suggested that Nintendo planned to cease production of its DSi consoles after the Japanese 3DS launch next month.

However, Nintendo says that this is not true.In a statement issued to various members of the Press, a representative of the company said that: "We plan to still manufacture and supply DSi consoles in a range of colours in the UK in 2011, on an on-going basis, continuing supply is based on retail and consumer demand." [Sourced:http://www.gamesindustry.biz/articles/2011-01-11-nintendo-denies-dsi-phase-out]

Meanwhile, details about the European release dates for the upcoming 3DS console are expected to be announced on the 19th January 2011. Remember to check in with the Mini Gamers blogsite after the announcement has been made for all the latest details.

Tuesday, 11 January 2011

Nintendo 3DS: The First Launch Titles Confirmed


 The Nintendo 3DS console is set to debut in Japan on the 26th of February this year. The first Nintendo 3DS titles to accompany the Japanese launch were announced at a special public event in Tokyo yesterday.

Amongst the 'big name' titles mentioned were Super Street Fighter IVWinning Eleven 3D Soccer (known in the West as PES), and the latest Professor Layton title -Professor Layton and the Mask of Miracle.



More initial releases include Samurai Warriors: Chronicle  alongside 3D versions of Tobidasu! Puzzle Bobble, Ridge Racer 3D, Combat of Giants from Ubisoft, (which were incidentally the only Western developers on the list), and three versions of Nintendogs + Cats.



Popular titles will be spread over the course of 2011-2012, with games such as Legend of Zelda: Ocarina of  Time, Steel Diver and Pilotwings being given a Spring 2011 release date, and games like Animal Crossing and Mario Kart coming later.



Nintendo also released details about the battery life of  the 3DS console, which is said to be around 3.5 hours on full 3D mode and maximum screen brightness. The console will also take 3.5 hours to charge.

 This is similar to the DSi XL consoles, which also give around three hours of gameplay when set on the maximum brightness settings, but which can provide approximately 17 hours of gameplay when the screen is set to minimum brightness.

Although no details were released at this time about the 3DS' European launch date or what the  European 3DS launch titles might be, an official  launch date is expected to be announced at a special preview event on the 19th of January 2011. Please CLICK HERE for the all the details.

Thursday, 6 January 2011

Is British Gaming Losing Its Appeal?


According to the latest sales figures released by the UK's leading videogames trade body, UKIE, British sales of video games and gaming peripherals has fallen by at least 29% in the last two years.

The sales report shows that overall videogame sales for 2010 totalled just £2.875 billion. These figures mark a 29% drop from 2008's figure of £4.034 billion.

Worryingly, these figures also support claims from some entertainment retailers who say that the recent Christmas sales of entertainment goods including video games have been disappointing, prompting some stores to contemplate partial closure.

For example, retailing giant, HMV recently announced that they were planning to close around sixty of their highstreet stores due to poor sales, and they also admitted that they expected to miss their profit targets for the full year, which could have totalled as much as £60 million.



Nevertheless, it should be noted that whilst the latest UKIE report includes sales of videogame software, hardware and accessories across several different platforms, it does not include any information on the overall sales of social games (such as those found on social networking sites), mobile gaming Apps, Downloadable Content (DLC) and second-hand sales, which were all believed to be very popular in 2010.

UKIE's director general Mike Rawlinson stated that:  "The UK videogames market has something for everyone, with the market expanding into new areas, particularly online, on mobile phones and on other interactive devices... Thanks to continued innovation from games publishers and developers more and more people are playing games. With one in three people now considering themselves gamers, interactive entertainment is increasingly part of everyone's everyday lives." [cited: http://www.gamesindustry.biz/articles/2011-01-04-total-uk-videogame-product-sales-drop-29-percent-in-two-years]


UKIE claims that it is optimistic about the videogames industry to date and also highlighted the record-breaking performance of Call of Duty: Black Ops, which shifted two million units and brought in £82 million during its first five days on sale.

Sony's PSP go console has already recognised the shift towards Downloadable Content. The PSP go has a built in hard-drive so that gamers can download various media including videos, comics and games onto the device via the Playstation Network Store rather than purchasing expensive UMD discs used by the older-style PSPs.

Thus, it could be argued that videogame sales are not actually falling, but that the nature by which gamers are choosing to purchase their video games and peripherals is beginning to change, with many gamers now choosing to purchase their games as downloadable content via the Internet.

This change may not have been accurately reflected in UKIE's findings, but it could represent a wider shift in the video games industry as we know it. However, the true rammifications of this shift towards internet-based gaming on the videogames industry is as yet unknown.

HAVE YOUR SAY...



Is gaming becoming less appealing in your opinion? What might the shift towards Downloadable Content and Internet gaming mean for the rest of the gaming industry? As a gamer, do you prefer to buy or download games?