Tuesday, 2 November 2010

Latest Layton Mini Games...We Provide The Answers

* SPOILER ALERT*
This post does contain spoilers
It has come to our attention here at Mini Gamers that some of you have been searching this blogsite for the answers to the Professor Layton & The Lost (Unwound) Future Mini Games. So, we have decided to list all of the solutions for each of the new Mini Games in turn.

 Picture Book Mini Game Solutions

Picture Book 1

Place the Hat, Boot and Dead Tree stickers on Page 01
 
Place the Plum Tree and Old Man stickers on Page 02 
(Plum Tree and Man Sticker in US version)

Place the Plum sticker on Page 04

 

 Place the Girl sticker on Page 05
Place the Banana sticker on Page 07
Picture Book 2 is now unlocked




Picture Book 2

Place the Woman sticker on Page 01
Place the Raincoat sticker on Page 02
 Place the Coffee and Old Man stickers on Page 03
(Coffee and Man stickers in US version)

Place the Boy and Tea stickers on Page 04
Place the Milk Bottle sticker on Page 05


Place the Adventurer sticker on Page 06 
 (the Traveller sticker in US version)

Place the Cocoa and Mushroom stickers on Page 07
Picture Book 3 is now unlocked



Picture Book 3

Place the Butler sticker on Page 01

 

Place the Young Master and Master stickers on Page 02

Place the Chef sticker on Page 03

 
Place the Cat sticker on Page 04

 
Place the Watch and Gardener stickers on Page 05

Place the Trowel and Tutor stickers on Page 07


Place the Maid sticker on Page 08
Place the Fork sticker on Page 10

 

Place the Figurine sticker on Page 11
You have now completed all three Picture Books!


Racing Car Mini Game:
Track Solutions

*Please note that all solutions here are only one of several solutions


Course one: Afternoon Walk (UK)/
Daily Stroll (US)

 Please arrange tiles as shown with the car facing up


Course Two: Big Score
Arrange the tiles as shown with the car facing up

Course Three: Cake Hunt Course (UK)/

Sweet Hunt Course (US)

Arrange the tiles as shown with the car facing upwards


Course Four: Desert Trek Course

Arrange the tiles and car as shown

 

Course Five: Clean Up

Arrange the tiles as shown with the car facing upwards


Course Six: Patrol Route

 Arrange the tiles and car as shown

Course Seven: Gold Grab

Place Tiles and Car as shown


Course Eight: Carrot Patch
Arrange the tiles as shown and face the car down


Course Nine: Cash RoundUp

Arrange the car and selected tiles as shown



Course Ten: Hat Hunt

Arrange the tiles and car as shown


PARROT MINI GAME SOLUTIONS


Fun With Luke (UK)/An Apple for Luke (US)


1. Day Delivery Errand Solution
Arrange the ropes as shown


2. Sunset Delivery Solution
Arrange the ropes as shown


3. Night Delivery Errand Solution
Arrange the ropes as shown



Statchen's Toadstool Delivery Errand
Arrange ropes as shown




A Flower For Adeline
Arrange ropes as shown



Minnie's Homemade Cake Errand
Arrange ropes as shown



Paillards Tomato Supreme Delivery Errand
Arrange ropes as shown


Silky's Coffee Delivery Errand
Arrange ropes as shown
A Friend for Viv Delivery Errand
Arrange ropes as shown



Helping Maya Delivery Errand

Arrange ropes as shown


Scatterbrained Paige Delivery Errand
Arrange rope as shown



Beacon's Hat Delivery Errand
Arrange ropes as shown



Raleigh's Soccer Ball Delivery Errand
Arrange Ropes as shown 
Hardy's Lunch Delivery Errand
Arrange ropes as shown


Hazel's Gift Delivery Errand
Arrange ropes as shown

So there you have it - every solution from all three of the new Professor Layton Mini Games. We hope you find them useful. Incidentally, readers of this blog can use the Mini Gamer's Suggestion Box to ask questions about a handheld game which they are stuck on and we will try and find a solution for you.






All mini game images and solutions sourced from: http://professorlayton3walkthrough.blogspot.com/

Saturday, 30 October 2010

Game Of The Week: Super Scribblenauts (DS/DSi)

Maxwell has returned for a second adventure on Nintendo DS and DSi, and this time, he's SUPER! For those of you who have never heard of Scribblenauts before,The objective of the game is to complete puzzles and collect little objects known as Starites, which players can attain by writing different objects into the game via an on-screen notepad.

The game was produced by video game developers, 5th Cell, who are also well-known for creating the Drawn To Life series of videogames.



Now Super Scribblenauts promises to be even better than its predecessor. So, what new features can we expect from this long-awaited sequel?

Firstly, Super Scribblenauts has an expanded dictionary of approximately 10,000 words that were not included in the original game. Furthermore, Adjectives now feature prominently in the game and allow players to specify the colour, size, style, behaviours of the object they are describing.

Multiple adjectives can be combined together to produce incredibly creative objects. If you ever wanted to create a giant, blue, happy, spotty, fox, or an angry, yellow, flying, car, then this is definitely the game for you.



As with most word-based videogames, it is important to be aware that not all words are recognised by the game's dictionary, especially where a chosen word differs in UK English and American English. For example, we tried typing in the word 'Spade', but found that it was not included in the dictionary. However, the word 'shovel' was included.

On the whole, however, Super Scribblenauts adjectives work very well and help to create a deeper and more imaginative game than before.



The levels map has also gone through a bit of a makeover. This time, each level (and its sub-levels) help to make up a different star 'constallation', including a big tree. Each time a sub-level is completed successfully, a new star (AKA a new sub-level) is added to the constallation.



One of the changes that we at Mini Gamers most approve of, is the ability to choose how you control Maxwell. The previous game was purely stylus-based and this meant that poor Maxwell would easily fall off the end of ledges or suddenly dismount from an aeroplane in mid-flight.

Luckily, the geniuses at 5th Cell have included D-Pad Controls in this game. Use the directional buttons, or A and Y to move Maxwell, or X and B to jump. We tried flying a 'Friendly Dragon' via the D-pad and found that it was much easier than by stylus.



Another new feature is the Hint System. Players can now use the points they gain in each sub-level (known as 'OLLARS') to purchase some useful hints about which objects might be needed to reach the end of the level. This is really useful as it stops the game from getting stale.

Official E3 Trailer: Super Scribblenauts

In conclusion then, Super Scribblenauts really does live up to the hype. All the fun features of the original game such as Merit Points, The Custom Level Creator and Unlockable Avatars are still available, but the new controls and adjective-based gameplay makes this game so much more interesting. If you like games with a high level of creativity and innovative content, then this is the perfect game for you. Overall rating: 10/10.