Sony has today announced changes to some of its PlayStation applications. Amongst those applications affected are Sony's music-streaming app,Music Unlimited, which is due to be discontinued on the 29th of March 2015, and the popular video-streaming app, YouTube, which is set to be discontinued in April 2015.
The news has come as somewhat of a disappointment to fans of these two applications, but never fear: Sony has announced that it will be replacing its Music Unlimited service with a brand new music-streaming service called PlayStation Music, which will be powered by the extremely popular music-streaming service, Spotify.
Fans of the PlayStation YouTube app will also be pleased to hear that they will still be able to access the mobile web version of YouTube from their console's Internet browser, so they can enjoy all the videos that they used to get from the application itself.
Sony has also announced that they will be discontinuing the Near and Maps applications on the PS Vita console soon. This is expected to occur some time in March 2015 via a System Update. It is not yet known whether these applications will be replaced with new versions of similar applications or not but it is clear that some serious changes are afoot...Watch this space!
So, the first PlayStation Experience has just taken place in Las Vegas, but what did we learn about upcoming PlayStation video games for 2015 from the two-day event? Well, amongst the barrage of trailers for some upcoming PS4 titles, including the ever-popular Uncharted 4, Tearaway: Unfolded or No Man's Sky, there were some quite interesting offerings for PS Vita owners too. The following five games are just a taster of the brilliant PS Vita titles that are scheduled for release some time throughout 2015:
Super Time Force Ultra - This game is a fun leap through time and space. Using a 'world select' format, players can jump in and out of six unique periods of time, each complete with its own game modes, playable characters and bonus collectibles. The game also comes with a special 'Time Out' function that allows players to stop or even rewind time in order to go back through a level that has already been played.
Severed- In Severed, players take control of a one-armed heroine who uses a living sword to fight her enemies. It is a strange and yet innovative concept. Using touch based mechanics, players are able to employ an array of offensive and defensive techniques against a variety of enemies. Defeating 'Boss' characters provides the main character with 'Totems', which she can wear like armour. Each Totem will also provide the character with a new ability. The game is expected to be released in Spring 2015.
Darkest Dungeon - This game adds one important factor into the classic RPG genre: Stress. In the game, players control a band of unlikely adventurers. Everything that these characters see, hear or experience in the game will have either have a positive or negative effect on the group's stress levels. Every negative stress moniker will lead to a succession of stress-driven behaviours from the characters, such as abusiveness, hopelessness, irrationality, selfishness or masochism, which will affect their decisions and performances in the game. Family heirlooms that are collected in the game via various successful quests can be used to furnish the characters' base, where they can indulge in some stress-reducing activities such as flagellation, drinking, gambling and even praying.Darkest Dungeon will be available in 2015.
Resident Evil: Revelations 2 - Yes, the Resident Evil story is set to bring its own familiar brand Zombie-action to the PS Vita in February 2015. This trailer has so far been released of the game, which is sure to whet the appetite of many Resident Evil fans:
Broken Age - The 'point-and-click' adventure game series is being developed by games studio, Double Fine, which is founded by American videogame producer, Tim Schafer, who is best known for his games, Grim Fandango and Day of the Tentacle, which are also expected to be remastered for the PS Vita in early 2015.
So there you have it - some top-quality games that will be making their way to the PlayStation Store throughout the coming year, but what do our fellow gamers out there think of the announcements? If you have any thoughts about these games or any other articles on theMini Gamers blog, feel free to leave us a comment and let us know. We love to hear from you.
PlayStation TV (AKA PS TV, or PS Vita TV) launches in Europe today. Sony's micro-console is said to cost around £90, but Mini Gamers asks what does it actually allow users to do, and is it really worth the money?
WHAT IS PLAYSTATION TV?
Firstly, for those of you who are unfamiliar with PlayStation TV, this device is like a non-portable version of the PS Vita handheld console. It connects to most standard TVs via an HDMI cable. It allows PS4 users to stream some games content onto a secondary TV, which is a great bonus for those gamers who wish to extend their PS4 gaming beyond the living room, especially if someone else is needing to watch the main TV.
PlayStation TV can also be used as a dedicated gaming device. However, in order to do this, players will have to invest in additional memory cards, as the micro-console itself only comes with 1GB of storage. However, the system does come with a games bundle, including a Playstation Store voucher for three downloadable games - OlliOlli, Worms Revolution and Velocity Ultra, so users can start having fun with PlayStation TV right from the beginning.
WHAT IS THE SETUP AND CONTENT LIKE?
The device is Plug 'n' Play, so it is fairly simple to set up. If you are familiar with the PS3 or PS4 consoles, you should not have any trouble in setting up and accessing this device. The system uses the standard PS Vita operating screen. The traditional touchscreen 'swipe and flick' functionality of the PS Vita is now duplicated by pressing the 'O' button on a DualShock 3 or 4 controller.
PlayStation TV is great for playing PS Vita games on a standard HD TV too, but one of the major downsides of this is that not all of the PS Vita games currently on the market are compatible with this device. Sony has included a list of compatible PlayStation TV software on its website though, so it might be worth checking this before deciding to part with your hard-earned cash. PS Vita titles can either be downloaded onto the system via the PlayStation Store, or played by inserting the game card into the available slot.
DOES PLAYSTATION TV HAVE OTHER MULTIMEDIA OPTIONS SUCH AS VIDEO, FILM OR TV STREAMING OR AUDIO APPLICATIONS?
The answer to this is both yes and no. It is currently possible to rent and watch some films or TV programmes through the Sony Entertainment Network app, but unfortunately, the system seems to sadly lack Netflix, Amazon Prime, Now TV or the other great entertainment or audio apps found on the PS4 and even on the older PS3 systems at the moment, which is a bit of a shame, and a definite drawback for those users who were hoping that PlayStation TV would act as a multimedia streaming device. These entertainment applications will not work using the 'Remote Play' function either.
IS IT WORTH THE MONEY?
Truthfully, that depends on exactly what you were hoping to do with PlayStation TV in the first place. For PS3 and PS4 gamers who just wish to stream their content in a different way, rent a few films or TV shows and have a further use for the 'Remote Play' function on their other PlayStation devices, then the PlayStation TV micro-console is absolutely perfect!
If you are a PS Vita owner, being able to stream your favourite PS Vita titles to a large television certainly has its appeal, but as discussed, the drawback here is whether or not your favourite PS Vita titles are actually compatible with the PlayStation TV system at present. Many original PS Vita titles will not be compatible, nevertheless, future PS Vita releases are likely to be developed with the micro-console in mind. Thus, it may be worth purchasing a PlayStation TV micro-console when a larger catalogue of compatible PS Vita games becomes available.
If you were hoping for a miniature multimedia streaming device, then you are likely to be most disappointed by what the PlayStation TV system currently has to offer. Nevertheless, there is huge scope for development here. Now TV and Netflix were added to the PS3 after its original development, so there is no reason why a version of these applications could not be developed for use with PlayStation TV at a later date. Moreover, the recently hinted at PlayStation Vue application would definitely go very nicely with the PlayStation TV system should it be added at a later date. Nevertheless, at the moment, with its skeleton multimedia functionality, PlayStation TV is unlikely to appeal to those people who prefer video and film streaming over gaming.
CONCLUSION:
The PlayStation TV micro-console has both its good and bad points. It is small, easy to set up and use and offers new and exciting ways for PlayStation gamers to access and stream their media. However, it seems somewhat lacking in content at the moment and will not appeal to all PlayStation users. Unfortunately, it may not be worth its £90 price tag for some people right now.
Nevertheless, with more content and multimedia applications sure to be added to the device in the future, we have no doubt that PlayStation TV will eventually be a great addition to the PlayStation range. If you are in any doubt about whether or not to purchase Playstation TV, then the advice from us here at Mini Gamers HQ is to wait until there is more PlayStation TV compatible content available. Watch this space!
Namco-Bandai's long-running Japanese RPG series, Tales of Hearts has now been remade for the PS Vita. The new game, called Tales of Hearts R,follows main protagonist Kor Meteor. Kor discovers a woman named Kohaku Hearts and her brother Hisui near his home town. When Kohaku is infected with a monster called a Xerom, Kor attempts to cure her using an ancient sword designed to fight the monster. In the process, he ends up shattering Kohaku's spiria - the essence of her heart and emotions - and scattering the pieces across the world. Kor, Hisui and Kohaku embark on a quest to restore Kohaku's spiria before it is too late.
One of the major changes to Tales of Hearts R is the battle system. Battles now occur randomly within different arenas throughout the game. Consecutive successful hits can stun an enemy and they can then be thrown up into the air, causing extra battle damage when they are knocked back to the ground.
Players can also juggle between the standard melee type attacks to using incantations known as 'Artes'. Players can use 'Soma' points, which are collected during successful battles, to level-up their chosen character and improve their battle stats, weapons and a whole host of other customisation options.
There are some puzzles which also need to be solved along the way, which helps keep things interesting. The game comes with new and sharper graphics, a nice audio soundtrack and detailed voice acting. Unfortunately though, the game's producers have chosen to forgo the usual English Dub process and have decided to merely to use English subtitles over the original Japanese voices instead, which is a bit of a shame.
Another negative point for this game is the lack of a local multiplayer function, as this is the type of game that lends itself well to co-op play between friends. That said, the detailed plot will keep most RPG fans interested in the single player mode for quite a long time.
One of the major pluses to this game is that it is compatible with the PlayStation TVdevice, which is due to launch in Europe next week. This will allow users to play the game on a television screen (with a Dualshock Controller), rather than on the PS Vita itself.
In conclusion, Tales of Hearts R is a very good game. The improved battle system, crisp graphics and a detailed, immersive plot help to engage players in the story. It is a shame that there is no English-dubbed voice-acting as reading the subtitles can sometimes be a little distracting, nevertheless, this is a worthwhile addition to theTales series, and a must-buy for hardcore RPG fans. Overall Mini Gamers rating: 7/10.
Tales of Hearts R will be available to buy from the 14th of November 2014.
Sony has today announced that it will be holding its first ever PlayStation Experience. The community event is due to take place in Las Vegas between the 6th and 7th of December 2014 and will be open to anyone aged eighteen or over.
Attendees will get the chance to sit in on many in-depth panels, meet some of the industry’s best developers, get an exclusive first look at what’s coming next in 2015, and they will also have the opportunity to purchase rare collectibles directly from their favourite game studios,
Ticket prices are still being finalised, but are expected to cost around $50 ( approximately £31) for a one-day pass, or $90 (approximately £56) for the two-day pass.
It certainly sounds like an amazing time for those gamers who are lucky enough to go! Nevertheless, for those gamers who won't be able to attend the event in person, the PlayStation blog will have live coverage of the event from start to finish, including breaking news and live video streams through multiple distribution channels.
More news about the event, including the programming schedule, Streaming times and finalised ticket prices is expected within the next two weeks, so remember to check in with Mini Gamers for more news about this event as it occurs.
It has been a long and difficult time for the many thousands of gamers who have been patiently waiting for the hugely-popular Minecraft franchise to finally make its debut on Sony's PS Vita handheld.
Mini Gamers first bought you news of Minecraft: PS Vitaedition back inJune, when the game was first revealed to the public during Sony's press conference atE3 2014. The game was originally given a release date of 'August 2014', but various game glitches and bugs meant that the PS Vita edition was delayed.
Today, 4J Studios, the team behind the Minecraft: PS Vita edition, announced that the game is in its final testing at Sony. Whilst there is still no official release date for the game, the fact that the game is undergoing its final checks prior to release is still something to feel excited about.
Keep checking in with the Mini Gamers blogsite for further Minecraft: PS Vita edition news as it occurs!
Sony's PlayStation Network (PSN) is reportedly down for maintenance today after a DDoS attack. DDos stands for Distributed Denial of Service, whereby hackers make several computers on their network all contact a specific website or server repeatedly. The unexpected and sudden increase in traffic can make the website load very slowly for genuine users, or in extreme cases, can shut the site down completely for a while, which seems to have been the case here.
According to an article by ShackNews, the PlayStation Network and several other gaming servers have fallen victim to various DDoS attacks recently including: Blizzard's Battle.net servers, which run some very popular online games such as Hearthstone, Diablo 3, World of Warcraft. It appears that the attacks started with the Blizzard servers before swiftly targeting Riot's League of Legends, Grinding Gear Games' Path of Exile, and then moving onto Sony's PlayStation Network.
The attacks are reportedly the work of a group of hackers who are calling themselves Lizard Squad. The group have posted several Tweets over the last few days taking responsibility for the attacks. The situation is ongoing as all of the affected servers attempt to get their services running again.
There was a routine maintenance already scheduled for Monday the 25th of August 2014, but now the server and its relevant services could be down for even longer than Sony had originally planned.
The SCEE (Sony Corporate Entertainment Europe) have today announced a new Adventure Mega pack bundle for the PS Vita, which is expected to be released some time in Autumn this year. The bundle will feature five popular PS Vita adventure games:
Uncharted: Golden Abyss Join Nathan Drake on his only PS Vita adventure so far, and help him to uncover the dark secret behind the massacre of a Spanish expedition to Central America around four hundred years ago.
Tearaway The vibrant papery world of Tearaway unfolds in your hands, allowing you to reach into the game with your godlike powers and help your new messenger friend, iota or atoi, complete a very special delivery.
Gravity Rush Take part in an epic adventure with abilities that use the PlayStation Vita system’s unique control methods.
Escape Plan Help Lil and Laarg escape from a dangerous factory by tapping the rear touch pad, blowing into the microphone and much more to confuse enemies.
TxK Play through 100 levels of colourful and vibrant blasting action, complemented by a stunning music soundtrack.
As with other Mega Pack bundles, The PS Vita Adventure Mega Pack comes in two forms:
1)The PS Vita Adventure Mega Pack:This comes with an 8GB Memory card and a voucher with download codes for each of the five games. This is perfect for gamers who already own a PS Vita and who just wish to add some new titles to their game collection.
2) The PS Vita + PS Vita Adventure Mega Pack: This comes with everything listed above, but also contains a Wi-Fi enabled PS Vita console to play the new games on!
Tearaway is just one of five full games included in the Adventure Mega Pack
Both packs are very good value for money. The solo Adventure Mega Pack is expected to cost around £39.99, which is about the average price of a singular full-priced PS Vita title, whilst the PS Vita + Adventure Mega Pack version is only £199.00, which is the average cost of a PS Vita console, so users are essentially getting five free games.
If you like adventure games but couldn't afford to purchase them from the PS Store, or you are new to the PS Vita and are looking for a good starter collection of games, then this is one deal that you simply cannot afford to miss out on.
Still not sure if a PS VitaAdventure Mega Pack Bundle is right for you? Check out some of the other 'Mega Pack' bundles in this series that might appeal to you:
If you are old enough to remember those now 'ancient' computer systems like the the Amiga and the Atari ST, then you may well be old enough to remember a quirky game called Another World. The game first launched in Japan in 1991, where it quickly became noted for its cinematic cutscenes and in-game style, which eventually helped to make it a popular title in other countries too.
The game was designed by French-born video game designer, Éric Chahi, and tells a story of Lester, a young scientist who, as a result of a failed experiment, finds himself transported to a mysterious and foreboding alien world. It is a dangerous and unknown environment full of deadly creatures, hard to cross chasms and unfriendly aliens, and the only way for Lester to make it through alive is if he fights for his survival.
Now, twenty-three years after the game was first released, Another World is set to make its debut on the PS Vita. So what can users really expect from this game? Well, the game has tried its best to stay as close to the original version as possible, both in its controls and in its visual style, so it is likely to be a game that will appeal to many traditional retro gaming enthusiasts. The game's original graphics have been rendered in High Definition, but pressing triangle will return them to their former graphic style.
Another World is a traditionalPlatformer and uses two buttons: X and Square, and the D-pad for movement. Holding down the X button allows Lester to sprint, shoot, charge a shield, unleash a power shot or kick, whereas a press of Square will allow you to jump.
However, this unusual and restrictive choice of controls felt quite difficult to master, which often made the game feel unresponsive and slow at times. The uneven use of the X button for many of the in-game actions felt very odd indeed, as the X button felt like the more natural choice for the 'jump' control instead.
The game also features some quite tricky puzzles that will need to be solved in order to progress to the next level. The game demands a high level of observation and accuracy, as failing to correctly shoot a dangerous item or locating a particular hidden switch in one area of the game could mean a very quick 'Game Over' scenario in subsequent levels.
Depending on what kind of a gamer you are, you are likely to find the process of watching Lester die and having to reload your last saved checkpoint, either immensely challenging and engaging, or very tedious and difficult. We here at Mini Gamers HQ found it to be a bit of a mixture at different times in the game.
Nevertheless, for those of you who are not put off by seeing the 'Game Over' screen flash up several times in a row (and believe us, it will happen over and over again), or those of you who do enjoy a unique and challenging gameplay format, then this game is definitely worth a look, as the story is very interesting and entertaining despite its distinct lack of dialogue, which is quite hard to achieve.
This is a game where the adage: "practice makes perfect" constantly springs to mind, because reloading checkpoints is a good way of learning where you went wrong, and eventually you will be able to complete all the levels with a relative amount of ease, assuming that you haven't given up playing the game entirely by that point, of course!
In conclusion, Another World: 20th Anniversary Edition is not a game that will appeal to everyone. Its retro button controls and difficult puzzles may prove a bit frustrating to some gamers. Nevertheless, the game does have a good plot and will definitely appeal to fans of the original game or to retro gamers in general. Overall Mini Gamers rating: 5/10.
Sony has announced its decision to no longer ship PSP units to stores in Japan after almost a decade, with similar halts to shipments in Europe and North America occurring later in the year, which essentially means an end to the production run for the portable gaming unit.
The PSP was first produced in 2004, and was initially exclusive to Japan before being released worldwide in 2005.The device sold steadily throughout its years on the market, and while it never achieved the sort of success enjoyed by Nintendo with its family of Dual-Screen products, it sold over eighty million units during the height of its success.
The decision to suspend production and shipment of the PSP seemingly coincides with the launch of two new software bundles for the PS Vita's Slim model, which has superseded its predecessor in terms of popularity.
Japanese owners have now been offered discounts on the PS Vita and and any downloadable content, but it is not yet confirmed whether PSP owners in Europe or America will be offered similar discounts.
It will be interesting to see whether stopping the shipment of PSP consoles will help to boost sales of the PS Vita, which, despite being popular (especially in Japan), has yet to equal the PSP's sale success.
HAVE YOUR SAY...
Are you a PSP owner? What do you think of Sony's decision? Will it increase PS Vita sales?
If you have any comments to make about the above article, then why not leave us a comment and share your thoughts with other readers out there? Mini Gamers loves to hear from you!
Yes, the award-winning match-3 game is back with new challenges, new game modes and over ninety different levels in the aptly titled Sparkle 2, which will be available for download from the PS Store soon.
For those of you who are unfamiliar with the Sparkle series, Sparkle 2 is an addictive indie game where players must score points by matching rows of orbs of the same colour. The gameplay is simple: Tap where you want to shoot an Orb. Match any three Orbs of the same colour to clear them and earn points. Make several matches in a row to earn special power-ups. Try to prevent your orbs from falling into the abyss as you search for amulets that will give you the ability to change the game rules and help you score even bigger matches.
Sparkle 2 is expected to take full advantage of the Vita's touchscreen capabilities and will feature HD graphics, which its predecessor sadly lacked. Little is known about the actual gameplay at present, but this interesting teaser trailer looks very promising:
Sparkle 2 will be heading to the PS Vita and PS3 on the 21st of May 2014, with a PS4 version also debuting later in the year. If you like match-3 games but are still unsure whether the game will appeal to you, a free trial version will be available to download from the PS Store within the next few days. Watch this space!
Sony fans were delighted to discover that all of the classic PSP and PSOne titles were available for download on their PS Vita consoles on Tuesday the 22nd April 2014. These screens from PS Vita users on the NeoGAFforum show some of the games available:
However, it now appears as though the downloads may have been made available in error as they have all since been removed. According to theVG247.comwebsite, it appears as though the games may have been added in error as Sony has now withdrawn all the classic titles. However, the website also claimed that: "some of the titles still work following their removal." [Sourced from: http://www.vg247.com/2014/04/24/sony-removes-recently-added-psone-psp-classic-games-from-vita-store/]
There has been no official explanation from Sony as to why the titles were available for download in the first place, but the most plausible explanation is that there was an error during one of Sony's many software emulation tests, which made the games available briefly, but this has yet to be confirmed.
HAVE YOUR SAY...
Were you lucky enough to get one of the classic games before Sony removed them from the PSN store? If so, why not leave us a comment in the comments box at the end of this post (or by clicking on the 'comments' link under this post in the Home page), and let us know. Mini Gamers is interested to know your thoughts and opinions on this issue.
Sony has announced that it will be selling all of its shares in the video game developer,Square Enix, who are best known for creating some of the classic RPG adventure series' such as Final Fantasy, Kingdom Hearts and Dragon Age.
The shares will reportedly net Sony an approximate £891,525 million by the end of the fiscal year. This is the latest move by Sony to 'slim down' some of its financial burdens, which has resulted in the company reducing operating costs by closing a number of its retail stores, selling off buildings, cutting ties with some of its less profitable game studios, and reducing its workforce.The company is also reported to be selling its PC business and spinning off its struggling TV division.
These recent changes may seem a little troubling, especially as Sony has not given any particular reason as to why it has suddenly decided to sell its Square Enix shares. Nevertheless, video games is a rapidly changing and fast-paced industry and perhaps Sony is merely trying to claw back some profit from its less successful business assets. No one really knows for sure.
Nevertheless, Sony's latest home console, the PS4 has soared to the top of the home console charts, outselling Xbox One by 7 million units to 5 million units worldwide, which suggests that Sony's popularity is far from dwindling.
PS Vita Pets, the first true pet simulation to emerge on Sony's handheld system, has today been given a proposed release date of the 4th of June 2014. The game, which merges together elements of the virtual pet simulation genre with some action-adventure elements thrown in as well, has a very family-orientated feel to it.
There has been some dispute among the gaming community of late as to whether the game's title of 'pets' is misleading, as it tends to suggest that there will be various domesticated animals on offer when in fact the game actually only features dogs.
However, Kevin Oxland, Creative Director forSpiral House, today explained that the high quality realistic animations and the task of making these dogs actually talk to the player has meant that the overall concept of 'pets' had to be kept simple, which is why only dogs have been included in this game. He said: "We could only include dogs. The fidelity of the dogs, the quality in the animation, the adventure and all the dialogue, which we translated and recorded in many different languages, require a lot of resources and time to get right and the team worked hard to bring you a quality experience..." [sourced from: http://blog.eu.playstation.com/2014/04/02/playstation-vita-pets-release-date-new-gameplay-details/]
Of course Spiral House are no stranger to pet simulation games as they were also responsible for bringing the PS3's loveableEyePet to Sony's original portable handheld, thePSP. However, it will be some time before we can see whether Playstation Vita Pets can equal Eyepet's success in the casual gaming market.
Some new screenshots for the game have also been released, along with the main box art image (shown above). The screenshots appear to show some of the adventure parts of the game. More information has also been provided about the virtual dogs' ability to talk in human speech with the players. According to Kevin Oxland, the game will feature "a huge script of dialogue for each of the dogs. In total we have around 10,000 lines of spoken dialogue in the game." [sourced from: http://blog.eu.playstation.com/2014/04/02/playstation-vita-pets-release-date-new-gameplay-details/]
More detailed descriptions of exactly how the dogs will be essential in helping the player to unlock the secrets of the island's buried treasure, has also been revealed. It seems that the player's chosen puppy will help by sniffing out clues, digging in unexpected places and crawling through areas of the game map that players could not otherwise be expected to access.
Some gamers have already criticised the game, accusing Sony of trying to copy Nintendo's success with theNintendogs series. Nevertheless, PlayStation Pets has tried very hard to separate itself from other virtual pet games on the current market, and whilst cute pet simulation games will not appeal to everybody, this game is very innovative and helps to widen the appeal of the PS Vita by offering casual gamers and younger gamers an adventure title with a difference. This is definitely one to watch!
Jack Tretton has formally announced his decision to step down from his position as the President and CEO of Sony Computer Entertainment America [SCEA] after almost twenty years with the company.
This decision has reportedly been a "result of a mutual agreement between Mr. Tretton and SCEA not to renew their contractual relationship", according to the official Sony press release. [sourced from: http://www.prnewswire.com/news-releases/jack-tretton-to-step-down-as-president-and-ceo-of-sony-computer-entertainment-america-248876781.html]
Jack Tretton first began working at the SCEA during its inception in in 1995 and has been personally overseen the development of every single PlayStation gaming console to date, including the PS Vita handheld.
He has become a familiar face to many PlayStation fans, who have witnessed him giving several presentations at big gaming events like E3 over the years. During these presentations, Tretton never failed to show how proud he was of the SCEA and how grateful he was to its many fans for their continued support in the growth of the PlayStation brand.
Today, Jack Tretton echoed those sentiments in the following statement: "Serving PlayStation fans for the past 19 years has been one of the most rewarding experiences in my career. Your passion for gaming inspired me every day. I want to thank you for constantly pushing PlayStation to deliver breakthrough gaming and entertainment experiences, and to never settle for “good enough.” The embodiment of this commitment can be found in the PS4, which has quickly become the #1 next-gen console worldwide...thanks to you. We’ve shared many memories over the past two decades and I’ll always be grateful for your support." [sourced from: http://blog.us.playstation.com/2014/03/06/a-message-from-jack-tretton/]
Tretton has also been noted as helping to lead the company to several important company milestones, including surpassing fifty million units sold with the PlayStation 2 in North America, and aggressively growing the PlayStation business in Canada and Latin America
Most recently, Tretton led the record-breaking launch of the PS4, which sold more than one million units in 24 hours in North America and is now considered to be the number one next generation gaming console in North America and worldwide.
Thus, it seems like an odd time from the CEO to step down from his position. Nevertheless, it seems as though Jack Tretton wishes to leave the company on a high note. In a message posted to the Playstation blog earlier today, Tretton announced: "I leave knowing that the PlayStation brand has never been stronger, PlayStation 4 momentum continues to accelerate, and the future will only get brighter for our gamers" [sourced from: http://blog.us.playstation.com/2014/03/06/a-message-from-jack-tretton/]
Jack Tretton will officially step down at the end of March 2014. The current Vice-President of SCEA, Shawn Layden, is set to take over from Tretton on the first of April this year.
Layden announced that he is very excited to be given the opportunity to lead the Playstation brand into the next generation. He said: "It's an honor and privilege to join Sony Computer Entertainment America and be a part of the team that is leading the next generation of gaming and entertainment. SCEA is committed to delivering breakthrough gaming experiences that inspire fans and exceed their wildest expectations. As PS4 shows us every day, there has never been a better time to be part of the PlayStation community and I look forward to working with our retail, development, publishing and network partners to further demonstrate why PlayStation is the best place to play." [sourced from: http://www.prnewswire.com/news-releases/jack-tretton-to-step-down-as-president-and-ceo-of-sony-computer-entertainment-america-248876781.html]
It remains uncertain how the departure of such an influential figure such as Jack Tretton will ultimately effect the PlayStation brand, but Shawn Layden, (a fifteen year veteran with the Sony Computer Entertainment corporation himself,) certainly has some very big shoes to fill if he is to succeed in his mission to continue the success that the SCEA has seen under his predecessor.
Sony has announced a God Of War Collection for the PS Vita. The collection will feature both God Of War 1 and God Of War 2, and is expected to feature updated and improved graphics and new touchscreen capabilities.
For those of you who are still unfamiliar with the series, God Of War is an action-adventure, which is loosely based on Greek mythology. The use of a mixture of combat, platformer and puzzle elements, as well as an engaging and emotive plot, have helped to make the God Of War games extremely popular over the years.
Players must take on the role of Kratos - a Spartan Warrior and Demigod, who has been forced to serve the Greek god, Ares, in order to save his own life, but this action later leads to the murder of his wife and child, which then sees Kratos turn on the gods of Olympus as he seeks vengeance against those who have wronged him.
A trailer of God Of War Collection can be viewed below. If you are having trouble viewing the trailer on your device, then please CLICK HERE:
God Of War Collection will be released on the 8th of May 2014. It will feature the first two games of the series on a single game cartridge. It will also mark the debut of the God Of War series on the PS Vita. If you have never played a God Of War game, but the idea of battling against the Greek gods appeals to you, then this may be the perfect time to go ahead and introduce yourself to the series.
Sony have unveiled a brand new micro-console, which will allow users to play their existing PS Vita, PSP games on their television screen, and even stream some PS4 content directly to the television as well via an HDMI cable connection and the use of a Dualshock 3 controller, which is thought to come bundled with the device and an 8GB memory stick.
The new console, known as PS Vita TVwill also allow users to use many of the television streaming and social networking services that are already featured on the PS Vita and PS4.
The fact that the new device does not need an in-built screen also has a direct impact on the price. In fact, the slim-line 6 x 10cm PS Vita TV is going to cost around ¥9,480 (£60), or with a bundle price of around ¥14,280 (£95). when the device launches in Japan on November 14th, 2013.
Although there have been no definite details about the European release of PS Vita TVjust yet, the lower price tag and the opportunity to take handheld gaming onto the big screen is likely to make this device a popular choice amongst the array of handheld and mobile gaming devices available to date, and helps to bring the gap between home consoles and handhelds even closer together than ever before.
Mini Gamers will be reporting on the progress of PS Vita TV as it develops. Watch this space!
Sony has recently announced that it will be dropping the price of its PS Vita handheld consoles and its memory cards to coincide with the release of the PS4, which is expected to reach UK shelves on the 29th of November 2013, a mere two weeks after its American release on November 15th 2013.
Sony have decided to drop the price of its Wi-Fi console from £250 to £170, making it more affordable for those gamers who have yet to succumb to the wonders that this miniature version of the PlayStation home consoles has for them.
Sony have also announced that they will be lowering the price of memory cards for the vita. It is unclear at the moment what the final price drop for these cards will be, but news of a price-drop is likely to be welcomed by the many PS Vita users that have been forced to pay anything from £40 to £80 for the larger memory stick sizes.
It is not certain whether the recent announcements will quell or promote rumours of a PS4/PS Vita bundle that some gamers were hoping for, however, Sony were very eager to remind its fans that nearly all of the PS4’s games will be playable on the Vita using the consoles Remote Play feature.
The news of a memory card price-drop is great for existing PS Vita owners, especially those who are looking to purchase a bit more space for the new digital downloads that will be heading their way over the next few months. So, will this latest move by Sony serve to make the PS Vita handheld even more popular? Only time will tell...
Paint Park is the latest free game to grace the PS Store. As its name suggests, Paint Park is a drawing and painting application, which allows users to engage with the PS Vita touchscreen in order to create some interesting works of art.
Paint park is relatively simple to use. Users can choose from four different paintbrushes, which vary in shape and size, and a nice pallette of twelve colours, including the usual shades of white, black and grey, a way that gamers can use photographs as a background for their artistic creations and a magnifying glass so that gamers can perfect those finer details.
Nevertheless, whilst Paint Park will probably thrill most users who are looking for five minutes of fun, it does have some minor bad points too. For example, although the game does allow users to share their creations with others and take part in drawing competitions with friends, there is no online mode, so pictures can only be shared via Ad hoc mode.
Also, this game does not feature an eraser tool, which is rather strange for a drawing application, but users do have the option of using the white paint tool to correct any mistakes on the standard canvas, so this needn't be too much of a problem.
Despite its obvious minor flaws, Paint Park is a lot of fun and, as it is a totally free application, it is easy to overlook its bad points. This game is perfect for some hands-on drawing when you are out and about. If you are budding artist, this might well be the perfect game for you. Overall rating; 8/10.
Treasure of Montezuma Blitz is a gem-matching game which recently became available on the PSN store exclusively for the PS Vita, and best of all, the game is completely FREE - or is it?
The game itself is excellent, featuring a number of unlockable items including special Totems, and various items to give players an advantage during the game.
Nevertheless, whilst the game itself is completely free for users to download, it does contain a number of small, hidden optional costs, which have the potential to make this game one of the most expensive PS Vita titles you could own.
First of all, the in-game currency is called Crystals, and this currency can be used to purchase various totems or gem-bursting items etc, but up 1100 'Crystals' are also extracted at the start of each of the game's five rounds as well.
The game starts with a good amount of Crystals, and there is a chance to win some Crystals back during the game, but it is surprising how quickly the required number of crystals needed to even start a game seem to disappear. So how can you play the game now?
Well, players can win bonus Crystals by playing a daily scratch-card mini-game, which takes place once per day and features random amounts of Crystals (from 200-100,000), but even then, it could take a few days before players have one enough currency for even one round of the game.
The only other option is for players to purchase more Crystals via their online PlayStation Network accounts. There are different price packages available from the PSN store, the cheapest of which is just £2.99 for 1000 gems or up to £15.99 for 100,000 gems.
Nevertheless, although the game does feature a 'free' way to win new Crystals, it is more likely that players will be tempted to choose the easier and faster option of buying more Crystals, and as the game uses a high proportion of Crystals per round, this apparently 'free' game suddenly becomes circuitously expensive.
Worst still, this game only allows the user five lives, which means that after five rounds the game is over, and users cannot play the game until the lives have been replenished. Again, there are two ways that players can replenish these lives. The free way is to wait fifteen minutes before starting the next five rounds, during which time, all five of your lives will be atomatically restarted.
Nevertheless, players are once again given the opportunity to purchase another five lives immediately. This time for 79p. Although this might sound like a small amount, the cost can quickly mount up.
Furthermore, there does not seem to be any valid ezplanation as to why players' crystals are being extracted at the start of each round, but the more cynical amongst us might reason that the game has been specifically designed to encourage gamers to splash their cash.
The sheer brilliance of this game is not in question, but the fact that it includes potential expenses does raise a serious challenge to the notion that Treasure Of Montezuma Blitz is a 'free' game just because it costs nothing to download. When it comes to this game, the old adage of 'you don't get something for nothing' is only too apparent.
HAVE YOUR SAY...
Have you downloaded this game yet?
What are your thoughts on the potential hidden costs involved?
Should this game be described as a 'FREE' game?
Whatever your thoughts on this issue, please leave your comments in the comments box below. Mini Gamers looks forward to hearing from you.