Showing posts with label Mini Gamers. Show all posts
Showing posts with label Mini Gamers. Show all posts

Saturday, 14 February 2015

New Nintendo 3DS Hands-On Review: The Good, The Bad, The Indifferent...Is It really 'New' after all?

The latest edition to Nintendo's 3DS family was launched in the UK yesterday and Mini Gamers could not wait to get our hands on this impressive successor to the 3DS. However, are the New Nintendo 3DS and New 3DS XL consoles really as good as all the hype suggests? What exactly is so 'new' about them, and are they really worth the cash?


At first glance, the New 3DS looks pretty similar to the original 3DS console, but there are a surprising number of small aesthetic and functional changes, which we here at Mini Gamers HQ have decided to separate into three distinct categories called 'The Good' - all those changes that are a marked improvement on the old 3DS console, 'The Bad' - those things which are worse about the New 3DS than its predecessor, and 'The Indifferent', which are those additions or changes which don't really add or worsen anything from the previous model.




The Good:


  • The Volume Control: This has been moved from the bottom left-side of the console to the top left-side of the console, which is great for anyone who used to find that their fingers would sometimes accidentally push the volume slider on the original 3DS/3DS XL models when they were holding or moving the console.
  • The Sound: In addition to the change of position for the volume control slider, the speakers now seem louder and clearer than on the older 3DS models, and the volume can actually be set far lower than before in order to produce a good  level of sound.
  • Faster Operating System: Thanks to a faster and improved Operating System than the original 3DS, loading screens now load up much more quickly than before, and menu screens and download times have become a lot faster too.   
  • Larger screens and sharper 3D images: The 3D images on the New 3DS and New 3DS XL do seem a lot sharper and impressive than before. Furthermore, although this change will not be noticed by those gamers who have opted for the XL model of the New 3DS, (as both the new and the former and newer XL models have almost the same screen size,) there is a marked  difference in screen size between the original standard 3DS and the standard New 3DS, as the diagram below shows:


  • Face-Tracking and Stable 3D Software: As anyone who has previously owned a 3DS or a 3DS XL will know, trying to watch 3D images without glasses is difficult. On previous 3DS models, images would often become blurry when viewed at a slightly 'off-centre' angle or if the console was not held at a specific distance, which would often cause headaches, dizzy spells or tired eyes if viewed for an extended period. Not anymore! The New 3DS comes with some nifty 'Face-Tracking' software, which actually helps users to keep the 3D images at an optimised distance and angle at all times.The effect is called 'Stable 3D' by Nintendo and it definitely lives up to it's name. Blurry images and broken 3D effects are now a thing of the past!

  • Price: Actually, at £149.99 for the standard New 3DS model and £179.99 for the larger XL model, the New 3DS isn't actually too expensive considering its enhanced features, but Mini Gamers was slightly surprised at the 'Bundle' price for the Special Edition Legend of Zelda: Majora's Mask console. This console is an XL-sized console with a special limited edition cover design, (as shown below,) which currently retails for £224.99 in the UK. It comes with a special pre-loaded version of the Legend of Zelda: Majora's Mask game. However, Mini Gamers discovered that we could buy the standard New 3DS XL console and a separate copy of the game for almost £14 cheaper than the advertised bundle price, which does seem a bit unfair, even with its limited edition status!


The Bad:

  • The Name: Yes, it is terrible. Adding the prefix 'New' to the start of a product may have indeed worked for Apple with their New iPad, but it doesn't really work in the case of Nintendo's latest console. Try typing in "new 3DS" or "New 3DS XL" into any search engine and you will instantly see advertisements for brand new original 3DS consoles, as well as the brand new New 3DS consoles, which actually look suspiciously similar to each other at first glance. So how has Nintendo made the difference between these consoles clear? Well, they haven't really, except to have 'Amiibo'-style sparks coming off of the word 'new' on the packaging. Not very helpful to a gamer who has never seen either 3DS consoles before.
  • Standard SD Card now replaced with a Micro SD card: Another potential downside to Nintendo's New 3DS console is that it can no longer take the standard SD cards, which is a pain when using the 'Data Transfer' function between an old 3DS and the New 3DS console. Previously, if one wanted to move saved data between 3DS systems, they would simply launch the 'Data Transfer' tool, wait for files to transfer from one system to another, and then swap the SD cards. Simple! However, the change to a Micro SD card means that this simple transfer is no longer possible. Nintendo have now offered 3 alternative ways to transfer saved data onto the New 3DS console, but one involves having to copy your saved data to a PC first, another involves the laborious task of re-downloading all of your games one-by-one from the online Nintendo eShop, or a 'wireless transfer' that can take several hours to complete. 
  • No Charger: As with the original 3DS, Nintendo have deemed the New 3DS charging adapter to be an 'optional' extra. This won't make a lot of difference to previous owners of the Nintendo DS, as its adapter will work with any 3DS or New 3DS system, but gamers who have never owned a Nintendo DS or 3DS system before, will now be forced to pay an extortionate £6.99 on top of the cost of the console for a charging adapter in order to charge the battery on their New 3DS system.
  • Battery: Despite hopes that a faster processor would help to improve the battery life of the New 3DS console, a side-by-side comparison with the original 3DS actually showed that the battery life was slightly shorter on the new system by just under an hour. 
  • Cartridge Slot and Power Button: The game cartridge slot is now situated at the bottom of the New 3DS. It looks odd and out of place there and it feels quite tricky to swap cartridges with it in this position. The power button's position on the New 3DS console has also been changed to the front edge of the console. Again, it is in an odd place and it doesn't feel as natural and easy to use as it did on the original 3DS.



The Indifferent:


  • C-Stick: The New 3DS now comes with an extra analog stick in the form of a small, round, grey C-Stick (shown above). This button is very useful in certain games like Super Smash Bros. 4, where certain attack moves are handled specifically by the C-stick, but in other games, such as The Legend of Zelda: Majora's Mask, it becomes barely noticeable at times.

  •  Extra Shoulder Buttons:  As with the C-stick, the two small extra shoulder buttons on the back of the console, don't seem to do very much at present, as none of the software we tried with the console even required them. However, there is nothing to say that their function won't be important in future 3DS titles, of course.
  • Amiibo Support: One great feature of the New 3DS console is that it now enables 3DS users to interact with its NFC toy range, called Amiibo. However, whilst these toys are an interesting way to unlock special content in certain 3DS titles such as  Super Smash Bros. 4, or Mario Kart 8, there are very few 3DS titles currently available to support the use of Amiibo. If you already use them with your Wii U console however, the same toys will now be compatible with the New 3DS system, it's just that it would be nicer to see a wider range of compatible software than currently exists at present. However, this could again be developed in the future.




The Verdict: Is the New 3DS Worth Buying?

It could be argued that the New 3DS console is actually an improved version of the original 3DS with all the extra buttons and functions that fans have been asking for. If you have not tried a 3DS console, then the New 3DS is definitely a great purchase with lots to offer its gamers.

If you are the proud owner of an original 3DS or 3DS XL console, then the New 3DS does offer many enhanced features as mentioned above, but with very few 3DS software titles currently optimised for the special New 3DS functions such as: Amiibo compatibility, or the C-stick and extra shoulder button controls, it may be worth waiting a little longer before you trade in your old 3DS. Overall Mini Gamers rating: 8/10.


Friday, 14 November 2014

PlayStation TV: Is It Worth The Money?

PlayStation TV (AKA PS TV, or PS Vita TV) launches in Europe today. Sony's micro-console is said to cost around £90, but Mini Gamers asks what does it actually allow users to do, and is it really worth the money?


  • WHAT IS PLAYSTATION TV?


Firstly, for those of you who are unfamiliar with PlayStation TV, this device is like a non-portable version of the PS Vita handheld console. It connects to most standard TVs via an HDMI cable. It allows PS4 users to stream some games content onto a secondary TV, which is a great bonus for those gamers who wish to extend their PS4 gaming  beyond the living room, especially if someone else is needing to watch the main TV.

PlayStation TV can also be used as a dedicated gaming device. However, in order to do this, players will have to invest in additional memory cards, as the micro-console itself only comes with 1GB of storage. However, the system does come with a games bundle, including a Playstation Store voucher for three downloadable games - OlliOlli, Worms Revolution and Velocity Ultra, so users can start having fun with PlayStation TV right from the beginning.

  • WHAT IS THE SETUP AND CONTENT LIKE?

The device is Plug 'n' Play, so it is fairly simple to set up. If you are familiar with the PS3 or PS4 consoles, you should not have any trouble in setting up and accessing this device. The system uses the standard PS Vita operating screen. The traditional touchscreen 'swipe and flick' functionality of the PS Vita is now duplicated by pressing the 'O' button on a DualShock 3 or 4 controller.




PlayStation TV is great for playing PS Vita games on a standard HD TV too, but one of the major downsides of this is that not all of the PS Vita games currently on the market are compatible with this device. Sony has included a list of compatible PlayStation TV software on its website though, so it might be worth checking this before deciding to part with your hard-earned cash. PS Vita titles can either be downloaded onto the system via the PlayStation Store, or played by inserting the game card into the available slot.




  • DOES PLAYSTATION TV HAVE OTHER MULTIMEDIA OPTIONS SUCH AS VIDEO, FILM OR TV STREAMING OR AUDIO APPLICATIONS?
The answer to this is both yes and no. It is currently possible to rent and watch some films or TV programmes through the Sony Entertainment Network app, but unfortunately, the system seems to sadly lack Netflix, Amazon Prime, Now TV or the other great entertainment or audio apps found on the PS4 and even on the older PS3 systems at the moment, which is a bit of a shame, and a definite drawback for those users who were hoping that PlayStation TV would act as a multimedia streaming device. These entertainment applications will not work using the 'Remote Play' function either.



  • IS IT WORTH THE MONEY?
Truthfully, that depends on exactly what you were hoping to do with PlayStation TV in the first place. For PS3 and PS4 gamers who just wish to stream their content in a different way, rent a few films or TV shows and have a further use for the 'Remote Play' function on their other PlayStation devices, then the PlayStation TV micro-console is absolutely perfect!

If you are a PS Vita owner, being able to stream your favourite PS Vita titles to a large television certainly has its appeal, but as discussed, the drawback here is whether or not your favourite PS Vita titles are actually compatible with the PlayStation TV system at present. Many original PS Vita titles will not be compatible, nevertheless, future PS Vita releases are likely to be developed with the micro-console in mind. Thus, it may be worth purchasing a PlayStation TV micro-console when a larger catalogue of compatible PS Vita games becomes available. 

If you were hoping for a miniature multimedia streaming device, then you are likely to be most disappointed by what the PlayStation TV system currently has to offer. Nevertheless, there is huge scope for development here. Now TV and Netflix were added to the PS3 after its original development, so there is no reason why a version of these applications could not be developed for use with PlayStation TV at a later date. Moreover, the recently hinted at PlayStation Vue application would definitely go very nicely with the PlayStation TV system should it be added at a later date. Nevertheless, at the moment, with its skeleton multimedia functionality, PlayStation TV is unlikely to appeal to those people who prefer video and film streaming over gaming.

  • CONCLUSION: 
The PlayStation TV micro-console has both its good and bad points. It is small, easy to set up and use and offers new and exciting ways for PlayStation gamers to access and stream their media. However, it seems somewhat lacking in content at the moment and will not appeal to all PlayStation users. Unfortunately, it may not be worth its £90 price tag for some people right now.

Nevertheless, with more content and multimedia applications sure to be added to the device in the future, we have no doubt that PlayStation TV will eventually be a great addition to the PlayStation range. If you are in any doubt about whether or not to purchase Playstation TV, then the advice from us here at Mini Gamers HQ  is to wait until there is more PlayStation TV compatible content available. Watch this space!


Sunday, 20 July 2014

One To Watch: MouseCraft [PS Vita]



Here's a quick question: What do Schrödinger's Cat, Mice, and some tricky Tetris-style shapes all have in common? Well, they are all part of a new wacky puzzle game called MouseCraft, which has been developed by Polish indie studio, Crunching Koalas, for the PS3, PS4 and PS Vita.




The game is a kind of hybrid of two great gaming franchises - Tetris and Lemmings.  Players must help the main character - a cat named  Schrödinger - to fulfill his scientific experiments by guiding a trio of mice along a platform from A to B.  This may sound simple, but it is a lot more complicated than it sounds.

Players must use a set of  Tetris-style blocks, which can be picked up, rotated and arranged in a way that creates a safe pathway for the mice. The game only requires players to get one of their three rodent charges all the way to the goal for a new level to be unlocked. Along the way, the trio of mice have to collect several blue crystals and other items which Schrödinger sells to fund his experiments.

Any mouse who makes it to the end of the level without dying will receive a cheese-based reward, but there are a tricky selection of obstacles and hazards which must be overcome if the mice are to get their paws on the coveted cheese prize.

There are eighty different levels to complete, which are split across four different stages, but each of these stages contains many obstacles, including enemy rats, pools of water and/or acid, and various forms of electrocution to contend with.




Don't worry though, players can unlock several special blocks as they successfully complete each level. For example, Bomb blocks will explode in order to clear the pathway ahead of difficult or wrongly-placed blocks, Jelly blocks will cushion the mice's landing if they should fall and Crumbling blocks slowly disintegrate when placed, to allow the mice to get past an area more easily.

Some block shapes can also be rotated in such a way to create steps or stairs leading to higher platforms, which can help the mice to locate blue crystals that would otherwise be unreachable. Nevertheless, all blocks must be placed carefully if your rodents are going to cheat death. Mice can jump off a singular block without harm, but will fall to their death from a platform that is any higher than three blocks.

The different types of blocks and the way the shapes can be rotated to intersect each other is brilliant, and seriously adds to the replay value of the game, and there is even a fun and easy-to-use Level Editor mode, so that creative players can attempt to construct their own challenging levels once the game's core stages have all been completed.

Unfortunately though, the Level Editor mode has one slight flaw: There is no online sharing features in this game, which is a bit of a disappointment, as none of these player-created levels can be shared amongst fellow PS Vita users.




In conclusion, MouseCraft is a very fun game, which will provide an adequate number of gaming hours for most people. The colourful cartoon graphics and witty style help to make the game very entertaining.

Furthermore, the game is subject to Sony's Cross-Buy policy, which means that if you purchase the game in one format, it becomes automatically available for download on any other formats that the player might own as well. Thus a PS3 and PS Vita owner only needs to purchase the game once in order to play the game on both consoles, making MouseCraft very good value for money.

If you like zany gameplay, brain-bending puzzles and cute cartoon characters, then this is most definitely a worthwhile game for your collection. Overall Mini Gamers Rating: 8/10.


Friday, 9 May 2014

Nintendo Appologizes For Tomodachi Life Same-Sex Exclusion - Is It Too Little Too Late?




Nintendo have today issued a further apology to ts fans following the mass outcry about the lack of same-sex couples in their upcoming life simulation game, Tomodachi Life, which is scheduled to be released in America and Europe on the 6th of June 2014.

Nintendo had previously defended its position about the lack of same-sex marriage within the game by claiming that the game was "Not a social commentary" on gay marriage. Today however, Nintendo sought to clarify their position via a message posted on the Nintendo website. The full message can be read below:

We are committed to fun and entertainment for everyone
2014-05-09


We apologize for disappointing many people by failing to include same-sex relationships in Tomodachi Life. Unfortunately, it is not possible for us to change this game’s design, and such a significant development change can’t be accomplished with a post-ship patch. At Nintendo, dedication has always meant going beyond the games to promote a sense of community, and to share a spirit of fun and joy. We are committed to advancing our longtime company values of fun and entertainment for everyone. We pledge that if we create a next installment in the Tomodachi series, we will strive to design a game-play experience from the ground up that is more inclusive, and better represents all players.
Sourced from:  http://www.nintendo.com/whatsnew/detail/c4FWbi-Uave2T9R1h7SFzX0aoa-d4pgx









Tomodachi Life's exclusion of same-sex couples (however unwitting that exclusion might be) has angered many fans and attracted the attention of Gay and Lesbian Rights groups such as GLAAD. A Spokesperson for GLAAD recently criticised Nintendo:  "In purposefully limiting players' relationship options, Nintendo is not only sending a hurtful message to many of its fans and consumers by excluding them, but also setting itself way behind the times," [Sourced from: http://venturebeat.com/2014/05/08/glaad-to-nintendo-lack-of-gay-characters-in-new-life-sim-is-hurtful-and-behind-the-times/]

It is yet unclear whether the lack of same-sex relationships in Tomodachi Life will definitely have an adverse effect on sales when it is released in Europe next month, but it is a shame that Nintendo did not consider this issue before choosing to release the game to a Western audience. Let's all hope video games producers can learn a lesson from Nintendo's mistake and make games without such inequality in the future.

Wednesday, 7 May 2014

Sparkle 2 Coming Soon To PS3 and PS Vita...




Yes, the award-winning match-3 game is back with new challenges, new game modes and over ninety different levels in the aptly titled Sparkle 2, which will be available for download from the PS Store soon.

For those of you who are unfamiliar with the Sparkle series, Sparkle 2 is an addictive indie game where players must score points by matching rows of orbs of the same colour. The gameplay is simple: Tap where you want to shoot an Orb. Match any three Orbs of the same colour to clear them and earn points. Make several matches in a row to earn special power-ups. Try to prevent your orbs from falling into the abyss as you search for amulets that will give you the ability to change the game rules and help you score even bigger matches.

Sparkle 2 is expected to take full advantage of the Vita's touchscreen capabilities and will feature HD graphics, which its predecessor sadly lacked. Little is known about the actual gameplay at present, but this interesting teaser trailer looks very promising:


(Having trouble viewing this trailer? CLICK HERE)


Sparkle 2 will be heading to the PS Vita and PS3 on the 21st of May 2014, with a PS4 version also debuting later in the year. If you like match-3 games but are still unsure whether the game will appeal to you, a free trial version will be available to download from the PS Store within the next few days. Watch this space!

Monday, 5 May 2014

Nintendo stands firm over 'No Gay Couples' Tomodachi Life Policy...


Nintendo of America has announced that its  Tomodachi Life 3DS game will NOT be altered to allow same-sex couples to fall in love or get married when the game is released in America and Europe in June. The announcement comes after it was revealed in a Kotaku article last month that the Japanese game had originally contained a 'glitch' that allowed same-sex couples to exist within the game. This was part of a software bug which, as well as allowing same-sex relationships, also allowed Tomodachi Mii characters to be assigned to various already-married Mii households within the game.

Nintendo quickly created a patch code to correct the glitch, which then made it impossible to assign new Mii characters to married households, and furthermore, made it impossible for same-sex characters fall in love, get married or have children. Same-sex couples were never part of the original game as gay marriage is still illegal in Japan.

As the Western release of the game is based on the original Japanese codes, players in America and Europe will also be denied the chance to create same-sex couples, which has angered Nintendo fans who argue that as the game is supposed to be a realistic representation of their own social group of friends and family, they should have the right to choose to have same-sex couples within the game.




Tye Marini,a gay 23-year old Nintendo fan from Arizona, had launched a campaign urging Nintendo to allow same-sex relationships. The Social Media "Miiquality" campaign had been fighting to get Nintendo to change their mind about the marriage equality in Tomodachi Life, as he argued that fans who chose to create same-sex couples within the game would never be able to experience much of the exclusive content that becomes unlocked after characters have fallen in love.

Nintendo has responded to its angry fans by claiming that:  "Nintendo never intended to make any form of social commentary with the launch of 'Tomodachi Life', the relationship options in the game represent a playful alternate world rather than a real-life simulation. We hope that all of our fans will see that 'Tomodachi Life' was intended to be a whimsical and quirky game, and that we were absolutely not trying to provide social commentary." [sourced from: http://www.theguardian.com/world/2014/may/07/nintendo-miiquality-campaign-gay-tomodachi-life]






Nevertheless, whether the game was intended to provide a social commentary or not, as a game which has marketed itself on allowing players to recreate Mii avatars of their own family and friends and have them interact together in a realistic way, it seems rather remiss of Nintendo not to allow western same-sex couples the chance to interact together in the game when they normally would fall in love and get married etc., in real life.

However, it can also be argued that other Life Simulation games have also suffered from these kinds of prejudices in the past, including the ever-popular The Sims  franchise, who (although choosing to feature same-sex couples and marriage,) did not feature any physically-disabled Sims , which upset some players who argued that they could not create a realistic avatar of themselves within the game.

In this enlightened age when equal rights is considered to be a very important issue, it is disappointing to  see Nintendo not taking the feelings and wishes of its fans into account. If we are going to have games which feature real-life simulations, then don't the producers owe it to the fans who play the games to make them as prejudice-free and true to real life as possible?



HAVE YOUR SAY...


Is it right for the needs and wishes of different social groups to be omitted from the video games which claim to represent real-life demographics? 

What are the difficulties in trying to change or modify games to feature various marginalised sections of the community?  

Should same-sex couples be given equal rights in Tomodachi Life?

If you have something to say about this issue and wish to share it with other readers, then why not leave Mini Gamers a comment and let us know? We love to hear from you.






Wednesday, 23 April 2014

Mario Golf: World Tour [3DS] - Hands-on preview!



Join Mario as he competes in his very own golfing world tour! Choose to play as one of several characters from the Mario universe, including Princess Peach, Yoshi, Bowser, Luigi and many more. There are thirteen standard characters and a further four characters will be unlocked throughout the game.

The game starts with an interesting tutorial, which teaches the player all about how to correctly power their shot, alter camera angles and switch between auto shot and manual swing, which all becomes very useful as you progress through the game.

There are also several different courses to choose from including:

  • The Forest Course
  • The Seaside Course
  • Yoshi Lake
  • Cheep-Cheep Lagoon
  • Bowser's Castle
  • DK Island
  • Wiggler Park
All the courses come with their own colourful environment and different challenges to overcome. For example, Yoshi Lake golf course contains many pools of water, which are difficult to avoid, making it a more difficult course than The Forest Course, which is one of the more realistic type of golf courses in the game.



As with normal golf, the main objective is to get the golf ball onto the Green in the minimum amount of shots. Mario Golf: World Tour allows players to choose whether they play the course using manual swing, or auto shot. Having the auto shot function is great for beginners as it means that the impact timing is preset for them so they only have to work on setting enough power for their shot. Here at Mini Gamers, we found the auto shot to be preferable on some of the more awkward terrains.



Players also have a limited number of Power Shots. Power shots are very useful for when players wish to make the ball travel over long distances. The exact number of power shots available per course will increase over time.

Coins will also be awarded at the end of each game. The higher the player's overall performance, the higher the rewards they will reap. Coins can be used later to purchase upgraded balls, clubs and clothing.


As well as playing a round of golf, more experienced players can attempt several golfing challenges. For example, in the Ring Shot challenge, players must aim to hit the ball through a series of metal rings littered about on the golf course. In order to succeed, the player must hit the ball through every ring without fail. A successful challenge will result in unlockable bonuses and/or coins.


(Having trouble viewing this trailer? CLICK HERE)



In conclusion, Mario Golf: World Tour is a fun game that will excite Mario fans of all ages. The game is quite similar to other golfing games on the market in terms of its overall format, but the colourful graphics, wacky character animations and inventive challenges make it very appealing to avid sports gamers as well. 

The game comes out on the 2nd of May 2014. If you are still unsure whether the game would actually appeal to you, then the demo version is available to try now from the Nintendo 3DS eShop. Overall Mini Gamers rating: 8/10.












Wednesday, 12 February 2014

"Copyright Protection Information Is Not Valid" - How To Potentially Solve This Annoying PS Vita Problem In 14 Easy Steps...



 Every electronic device has its little glitches and problems from time-to-time. One of the most common errors to occur on the PS Vita happens when downloading videos. Users are told via a pop-up dialogue box that the copyright protection information for their recently downloaded film purchase or rental is not valid.

This error means that the downloaded content cannot be played, which is especially annoying if the purchase in question is a rental copy, which is due to expire in the next few days, etc. However, we are pleased to announce that Mini Gamers has researched this issue, and has found a simple solution that should solve the problem relatively quickly. We have also compiled a step-by-step guide on how to solve this issue, which we hope will be helpful, and we have also attempted to answer a few questions that you might have about this issue:



Why does this error occur?


According to Sony, this error occurs when the PS Vita system needs certain user-permissions like video or music usage to be activated or deactivated on the system.

Sometimes this error can occur when trying to download content onto a new memory stick, or if a user has two PlayStation devices which share one account (like a PS4 and a PS Vita, for example), where the downloaded content can only be used on one device, but sometimes this error can occur randomly without a known cause.



How can this error be solved?

In order to solve this problem, users must reset the user-permissions on their console. This sounds complicated, but is actually easy. The following steps will help you to activate and deactivate the user permissions correctly: 

1. Go to Settings.

2. Select the PSN tab.

3. Select the System Activation tab.

4. Select the Music/Video Playback option.

5. Select the DEACTIVATE option. 
(this is very important, as selecting 'activate' will not work at this point.)

6. [OPTIONAL STEP If you have other purchased videos stored in your PS Vita*] :  
If you have bought other films from the Playstation Store, which you know played correctly before this error, select one of these films and try to play it. The selected film should now also display the same error code - "The Copyright Protection information is not valid.
*NB: If you have only rental films stored on your memory stick, please skip this step and move on to Step 7.

7. Turn off the PS Vita. Wait approximately 5 seconds and then turn it on again.

8. Go to Settings.

9. Select the PSN tab.

10. Select the System Activation tab.

11. Select the Music/Video Playback option.

12. Select the ACTIVATE option. 

13. Go To Videos.

14. Select the film that had the error. It should now play normally.





My Vita video download STILL doesn't work! 
What can I do now?

If you have followed all the steps above correctly, your problem should now be solved in most cases. Nevertheless, if you are still experiencing problems after reading this guide, then your PS Vita may require additional support to get it working again. 

PlayStation Support can be contacted on the following number: 0844 736 0595 (UK customers only), and should be able to help you within 48 hours of your enquiry. Alternatively, you can email them: networksupport@uk.playstation.com.

Please note, if you live outside of the UK, the correct contact information for your country can be found HERE.




We hope you have found the above information both useful and informative, and that it has helped you to resolve your video playback issues. 

Do you have any additional advice or comments that you wish to share with other readers about this problem? Why not leave us a comment and let us know. Mini Gamers loves to hear from you!








Tuesday, 24 December 2013

Mini Gamers Big Christmas Gaming Quiz 2013



Welcome to the Mini Gamers: Big Christmas Gaming Quiz 2013! There are no prizes for winning, but it can be fun trying to prove who has the best gaming knowledge amongst your friends and family. So, here are 25 questions about the world of video gaming. Can you answer them all?

HOW TO PLAY:

  • Select the correct answer from the list of potential answers in order to gain points.

  • The maximum number of points that can be earned per question is 100 points.

  • Questions are timed. Answer quickly to gain more points.

  • Video Questions have been given extra time, but points will still count down. Answer as soon as you can.
Merry Christmas and Good Luck!!!


Tuesday, 10 December 2013

Unusual and Rare Novelty Christmas Gifts for Gamers 2013...

 
Christmas countdown banner
 
 

 
With only a small number of shopping days left until Christmas, it can sometimes be difficult to decide what that perfect present should be, especially when it comes to pleasing the gamer in your life.
 
If you have exhausted the usual ideas of  gift tokens and game bundles, and want to get your videogame fanatical loved-ones something a little bit special this year, then look no further. Mini Gamers has found a collection of unusual gaming paraphernalia that is sure to delight even the fussiest of gamers. 


PlayStation Cufflinks



 


There are actually a surprising number of PlayStation cufflink designs available, but we thought that these Harvey Makin silver gamepad cufflinks sold from Amazon.co.uk looked particularly nice. 
 
Costing from as little as £8.50, and shaped like the standard PlayStation controllers, these would make a delightful gift for many male gamers. Hurry though, gifts like these are unlikely to stay in stock for long at this time of year.
 

Gaming T-shirts

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Gaming T-shirts or Hoodies like the one pictured above are another great gift idea. They typically tend to cost between £11.99-£19.99 online, and look very stylish. There are various T-shirt slogans and designs available this year for both men and women. A few of our personal favourites are:
 
 

'First Class Gamer' Gaming Mugs

 
 
 
These 'First Class Gamer' mugs made us smile when we saw them. Featuring a standard 1st class stamp design, and with a price tag of around £9.99, these mugs are both a simple and practical little gift which will brighten up the home of any avid gamer. Better still, the mugs come in a blue design for male gamers, or pink for female gamers.
 
If you like the idea of a gaming mug but find that the 'First Class Gamer' design doesn't really appeal, then you might want to check out this small collection of alternative gaming mugs instead. Prices vary, but all of the featured mugs range somewhere between £5.95-£13.50 to buy, depending on the size and design of the mug:
 

Car Air-Fresheners

 
 
 
 Okay, so a car air freshener is hardly the most exciting gift that you could hope to give to someone this Christmas, but it is fair to say that this exclusive range of novelty gaming-themed car air-fresheners by AAF-Geek, do put a new spin on the traditional car accessory, and at around only £3.99 each, they will make unusual stocking-fillers.
 
Again, there are many designs to choose from (like the one shown above,) but there were a few designs that we here at Mini Gamers HQ thought were particularly good:
    

   Teen and Child Gaming Gifts



 
Whilst on the hunt for some of the rarer and more unique gamer-related Christmas gift ideas, we did stumble across a few items which seemed tailored to the teenage and child end of the gaming market. 
 
It was difficult to separate these items into their own separate categories, but we did think that they were worth a mention, so here are is a shortlist of items that we think will suit teenagers and children:
  • Gaming Cushions:
 
 
These amazing cushions come in two separate designs: ARMY GAMERS WARFARE 3 18"  and ARMY GAMERS WARFARE DESIGN 4 18". They have been specially created by L & S Prints and will most likely suit teenage fans of games like Killzone, Call of Duty, Battlefront etc. Each cushion is machine washable and costs around £16.99.
 
  • Gaming Chairs and Beanbags:
Gaming can sometimes be an uncomfortable pastime. Sore thumbs, stiff necks and bad backs are some of the more common complaints suffered by many hardcore gamers, but comfortable and practical seating can solve a lot of the aches and pains when one is gaming for an extended length of time.
 
  • The i-eX® Rookie Gaming Chair (pictured above) is a faux leather beanbag style chair aimed specifically at child and young teenage gamers. It is lightweight and easily movable and apparently gives great back and neck support. Nevertheless, like most gaming chairs on the market today, this chair comes with a rather hefty price tag of £44.50.
  •  Faux Leather Metallic Gold Gaming Seat Chair This traditional golden beanbag chair is both hard-wearing and stylish. Whilst it cannot claim to offer the full-body support of an actual gaming chair, it will provide a comfortable and relaxing seat for child and teen gamers. Retailing at only £13.05 it is a real bargain and a good alternative for those of you whose budgets can not stretch to that of a 'high-end' gaming chair.
 
  • Gaming 'Keep Out' Door Signs
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 With most teenagers (and even some pre-teens) needing that little bit of extra privacy, these varied but apt gaming-themed door signs ought to make a great stocking-filler for any avid gamer.
 
With a price range of between £2.99-£7.99, the signs are easily within most household budgets and there is a range of colours and slogans to appeal to many different types of gamer. Here is a shortlist of our personal favourite door signs:
 
 
That completes our Mini Gamers list of novelty Christmas gifts for this year. We really feel that there is something for everyone in this year's selection and we hope that this post has given you some fresh ideas for gifts and stocking fillers.
 
You may also find it useful to read some of our previous Christmas gift ideas articles by CLICKING HERE.
 
Don't forget to check in with us on Christmas Eve for our special 2013 Mini Gamers Big Christmas Gaming Quiz!
 
 
 
 
 
 
 
 
 

 

 
 
 
 




 

Wednesday, 16 October 2013

Real Boxing [PS Vita]: The Affordable Game That Really Packs A Punch!


We here at Mini Gamers HQ were a little bit suspicious when we saw that Real Boxing had been priced for download at a mere £7.99. With so many other PS Vita titles retailing for almost triple that amount, we began to wonder why the game had been given such a low price tag. Nevertheless, within minutes of downloading the game, we realised that we had in fact purchased a real bargain...

 
The first thing that players will be expected to do upon starting the game is to customise their boxing avatar. Although the customisation options are less sophisticated than some of the current games on the market, players can name their avatar as well as choose the colour of an avatars shorts or trousers, gloves and/or boots, alter their hairstyle, and even add a range of interesting tattoos to help give their avatar a more personal look.
 
Next, Players are treated to a thorough tutorial. Real Boxing allows gamers to choose whether to conduct their boxing moves via the PS Vita buttons or the dual analogue sticks.
 
Mini Gamers found it better using the analogue sticks for movement and the buttons for defence and attack moves, but this may not be the same for everyone. Nevertheless,  the controls are surprisingly easy to master, with the D-Pad controlling left fist punches such as jabs, uppercuts, and left hooks, whilst the X, O, Square and Triangle buttons do the same for the right fist. Each of these moves can be easily duplicated by the left and right analog sticks as well.
 
 
Holding down the R button will allow your avatar to protect his face from any direct punches, whilst briefly pressing down the R button during your opponents attack will allow your avatar to dodge the oncoming blow and even give him the chance to execute a cheeky counter-attack.
 
The main object of the game is to drain your opponents health bar as quickly as possible whilst trying to stop them from depleting your avatar's stamina and destroying their health bar.
 
Stamina can be restored by simply standing still and not throwing any punches, but your avatar's health bar will continue to deplete with every successful punch from your opponent, so defence is equally as important as attack in this game.
 
 
There are two main mini games included in Real Boxing. Firstly, there is a Clinch mini game. If your avatar's stamina bar and health bar are both almost depleted, then holding both the L+R buttons together will allow your avatar to execute a clinch (AKA a grapple).
 
Once in the initial clinch, players must move the PS Vita console from side to side very gently so that the moving indicator arrow stays in the 'green zone'. A successful clinch earns your avatar some extra stamina and can even increase their health bar slightly, making a knockout from your opponent less likely.


 
Secondly, if your avatar has been knocked out by their opponent, the game automatically enters the KO mini game. Essentially, what this entails is a mad button-press of the L + R buttons before the on-screen count reaches ten.
 
If you manage to successfully fill your avatar's energy gauge before the count reaches ten, your avatar will get up off the mat and the fight will resume. However, if an avatar gets knocked out too many times during a round, it becomes impossible to fill their energy gauge and you will lose the fight against your opponent.
 

 
 The game features three game modes: Career Mode consists of three tournaments that begin with a group stage and progress to a few knockout rounds, where your avatar will hopefully earn a championship belt and the chance to increase either their strength, speed or stamina, which will hopefully help your avatar to progress in subsequent matches. Bonus points will also be awarded if players manage to successfully execute the challenge set at the beginning of the tournament.

 Exhibition mode allows players to jump straight into the ring against a CPU opponent. This is good for gamers who are just looking to fill a bit of spare time and also makes for excellent practise when playing against other gamers in multiplayer mode.

Real Boxing also features both online multiplayer and local multiplayer, which means that players can choose to test their boxing skills against online opponents or challenge their friends in ad-hoc mode.
 

 
This game has been brilliantly designed by its creators, Vivid Games, and has made the leap from the iPhone to handheld console very well. In fact, any flaws in the game are minor.
 
The commentary is sometimes a bit repetitive, with the same phrases being offered again and again, and the fact that the menu can only be accessed via the touchscreen is slightly annoying, but none of that really matters once players immerse themselves in the action of the game.
 
This game is a must-buy for any boxing fan. It has excellent gameplay and graphics, which far excel its £7.99 price tag. Overall rating: 8/10.