Showing posts with label 3DS console. Show all posts
Showing posts with label 3DS console. Show all posts

Saturday, 23 April 2011

Nintendo 3DS: MYST Release Delayed...


At the beginning of April, Mini Gamers discovered that online retail giants Play.com and Amazon.co.uk were both advertising a MYST 3DS game for preorder. The game was given a late April release date. Very little had been discussed about the game up until that point, and we were very confused as to why a popular franchise such as Myst should not receive a lot of publicity before its supposed release date.



Today however, just three weeks after it was first available for preorder, the game has since been taken off the preorders list on both sites and is now stated as: "Date to be confirmed" or "Out Of Stock - Unavailable"  What's worse, is that there is now no way of knowing when this product will be available for preorder again.


This particular 3DS title has ironically been shrouded in MYST-ery ever since it first surfaced online, and it looks like that mystery is set to deepen for the time being. Remember to check in with the Mini Gamers blogsite for more news on this subject as it happens.

Monday, 28 March 2011

Nintendo 3DS: Tom Clancy's Ghost Recon: Shadow Wars Review

For those of you who don't know, Ghost Recon: Shadow Wars is a new turn-based, tactical combat game for the Nintendo 3DS. The characters take it in turns to move and attack various enemies in the battlefield.

The main storyline focuses on a Russian Ultranationalist called Yuri Treskayev who is amassing a secret army of drones in the hot desserts of Kazakhstan. It is up to the 'Ghosts' - an elite special operations fighting force - to stop Treskayev from coming to power.



There are three gameplay modes: Campaign mode is a single-player mode in which players must control a squad of six Ghosts as they complete a series of thirty-seven missions. Completing the required  objectives in each mission earns the player Hit Points (HP) which can then be used to upgrade equipment and weapons.

The other two game modes are Skirmish Missions and Multiplayer. There are twenty Skirmish missions to complete, each one features a fixed team of Ghosts. There are also a total of ten Multiplayer missions which can be played by two or more players.


The six main Ghosts that you control all vary in rank and the type of weapons that they use. The respective soldier ranks of the main Campaign Mode squad are as follows:

Commando: The Commando (Duke) is equipped with an assault rifle and a hi-tech shoulder mounted missile launcher. He is a very agile member of the team and makes use of all the weapons at his disposal very effectively. There are two types of Commando soldiers, anti-vehicle or anti-personnel.

Sniper: The sniper (Haze) is an expert in long range weapons including heavy sniper rifles, which are very good at getting through the enemy armour, or light sniper rifles, which allow Haze to move faster on the battlefield. His secondary weapons include a choice of either AP or EMP grenades.

Gunner: The gunner (Richter) has a high-powered automatic weapon. This causes an excellent amount of  damage to the 'hostiles' and features good return fire, but does slow Richter down overall. Like Haze,  the gunner has a choice of grenades for his secondary weapon.

Medic: The Medic (Saffron) has effective personal defence weapons and a wide choice of medi-kits, including a 'stim kit', which can give injured characters a chance to perform their attack again, or a 'boost kit', which provides extra power points to the rest of the squad.

Recon: The Recon (Banshee) is has a special camouflage system that prevents any direct attacks against her unless she is revealed by an adjacent enemy. Banshee's main weapon is some silenced carbines, and she also has a choice of EMP grenades or knife for secondary weapon.

Engineer: The engineer (Mint) is equipped with an assault rifle as his main weapon. His secondary equipment is either a deployable gun turret or an armed, mobile drone. His main function within the squad is to repair damaged vehicles and drones.

Weapons and characters can be selected by using the stylus or by pressing the 'A' button on the 3DS D-pad. All the main characters have strengths and weaknesses which must be utilised correctly for players to succeed through all the combat missions. However, they may also be joined by other teams occasionally and can issue  specific orders to these squads as well.


The graphics are very good. The cutscenes look fantastic and realistic in 3D. However, the graphics in the actual game are shown from a Birdseye perspective and often look quite small and unclear on-screen.


Overall, this is a brilliant game and will no doubt be a very popular 3DS launch game. The turn-based combat system may not appeal to everyone's taste but it does seems to work very well here.

If you are a fan of tactical combat games then Ghost Recon: Shadow Wars definitely has a lot to offer. Overall rating: 9/10.

Sunday, 27 March 2011

Nintendo 3DS: PES 2011 3D Review

The Pro Evolution Soccer  (PES) franchise has often been accused of living in the shadow of fully-licensed football games such as the ever-popular FIFA video games series, nevertheless, the inclusion of PES 2011 3D in the list of Nintendo 3DS launch titles has proven to be a stroke of genius and really allows this fantastic game to shine.


PES 2011 3D has a lot to offer both new and old fans of the series. As well as full football commentary during every game, PES 2011 3D features an impressive list of  6 different stadiums, 10 leagues, 60 national clubs, 170 league clubs.

The game also features three different gamplay modes, including an Exhibition single-player match mode, a Champions League Mode and a Masters League Mode, however, in a change from other games in the series, PES 2011 3D does not feature any Training Modes.

The 3D graphics adds greater depth and realism to the game. It is now easier to become immersed in the action via the new Player's Camera view, which centres the camera directly behind the main player.

Mini Gamers could not believe how lifelike the new 3D AI players seemed to be. They looked much more like their real-life counterparts and moved easily and realistically along the pitch. Parts of the game really felt like we were taking part in a real football match!



The D-pad controls are fairly easy to understand and mostly involve using the directional circle pad to move, and pressing the 'A' button to pass the ball between players and to execute sliding tackles.

Nevertheless, this is where we encountered our first problem - the sliding tackle function did not always work first time and we often found ourselves fouling the other players (and being presented with a 'yellow card' by the referee) when we tried to use it.

Sliding tackles aside however, this really is a very enjoyable game. One of the features that Mini Gamers found most impressive was the camera replays after every goal. They really do show the game from every possible angle and reminded us very much of an actual televised football match.


The PES 2011 3D game is a fantastic addition to the series and the new 3D depth makes the matches really interesting. If you like football games, you will definitely want to give this title a try. Overall rating: 9/10.

Saturday, 26 March 2011

Nintendo 3DS: Nintendogs + Cats Full Hands-On Review...


Last month Mini Gamers wrote an article about the fact that the new Nintendogs + Cats 3DS game would only feature three breeds of cats and twenty-seven breeds of dog, which was very disappointing news as we had expected a lot more kittens than that. Thus, we were understandably nervous about how good the actual game would be. Nevertheless, we were pleasantly surprised by what we found.

Nintendogs + Cats comes in three different versions: Golden Retriever, Toy Poodle and French Bulldog. Each version of the game differs in the nine breeds of dog that are immediately available to own, but all twenty-seven breeds of dog are eventually unlocked and are the same regardless of which version you have.

For owners of the original Nintendogs title, there will be a lot of familiar elements to the new game, but there are also quite a few surprises too.


As with the first game, players start at the kennels, where they can choose their puppy from one of the nine starter breeds. Here is where the first differences between this game and the original become very noticeable.

In the first game, puppies from one type of breed (eg. Golden Retriever) all looked exactly alike, but in this game, there are inter-breed fur colour options, and this means that each dog looks unique in its fur colour and texture, which adds to the overall realism of the game.

Only puppies are available when you first visit the kennels, but kittens will become available on your next visit to the kennels. Players are given a budget of £2000 at the start of the game to buy their first pet.

 Kittens cost between £880-£1400 to buy, and puppies cost around £1200-£1600,which means that it will take quite a long time to gather all the necessary funds in order to purchase a cat or another dog.




As with the original game, there are a few different ways of making more money, but they won't necessarily earn you an abundance of wealth. The first way of earning money is to sell unwanted puppy and kitten supplies and accessories back to the second-hand shop. You can also sell items that your puppy finds on his or her walks.

The second way of earning money in the game is to enter your puppy into some daily competitions. There are three competitions:
  • Disc Competition -  players may remember this competition from the original Nintendogs game.
  • Lure Coursing - players encourage their puppy to chase a Lure along a racetrack until the finish line. This replaces the Agility Course competition from the original game.
  • Obedience Competition - also an original Nintendogs competition, which now uses the 3DS Augmented reality card.
Puppies start off in the Junior Cup in all competitions and must try and beat their canine opponents in order to gain entry into the coveted Nintendogs Cup. The first-place prize money ranges from £100 in the first cup to £500 in the final cup. Each of the competitions can be entered twice a day.



There are also two ways to walk your dog in Nintendogs + Cats. Firstly, players can simply choose to take their dog for a walk in the traditional way. There are a few changes to this mode however. In this game, players no longer select the route for their puppy before they go on the walk.

Instead, a  location is chosen by selecting a signpost in the street which leads to one of the three new locations - the Mountain TrailSeaside or Town. Each of these locations has its own visitor hotspots, which players can choose to take their pet to.

For example, the Town includes the Café, where they can meet their first cat, and the Gym, where dogs can practise for the Lure Coursing competition, whereas the Seaside has a Beach to practise for the Disc Competition, and the Mountain Trail has a green Park for playing fetch with a wooden stick or a ball.



Also, the graphics on the walks have changed. Now you can expect to see birds pecking the ground and butterflies resting in the flowerbeds or flying around. Furthermore,  you will also see other people walking down the street or standing around chatting and you will also get the chance to meet other dogs and their Mii-style owners! The 3D graphics help to make the whole journey really interesting and realistic.

Another way to walk the dog is by using the in-built Pedometer function. This means that you can put the console into Sleep Mode by shutting down the lid and walking around with the console - ideal if you are out and about for a day. When you re-open the console you will be rewarded with a present from your dog.

Most of the presents are actually treats for your puppy or kitten, which can either be used or sold back to the second-hand store. However, the Pedometer Mode has the added function of helping players to unlock their ten daily Bonus Coins for you to use in the Mii Plaza, and there is even the possibility that they will have unlocked a new breed of dog via the StreetPass function as well.



Unlocking new puppies and accessories is available through extended gameplay (as in the original Nintendogs) or from using the game in Sleep Mode and meeting other players with different starter breeds to you via StreetPass. This adds an interesting element to the game and can speed up the time that it takes to unlock all twenty-seven breeds of dog, especially if you happen to have a large circle of friends who all like Nintendogs + Cats!

For example, if you meet someone who has a Labrador puppy (Toy Poodle and Friends version) on their console, and you happen to pass by them whilst you are both using the Pedometer Function on your respective games, there is a good chance that you will have unlocked the Labrador Retriever breed the next time you start playing again.


In conclusion, Nintendogs + Cats definitely has the cute factor and is certain to appeal to animal lovers of any age. The fur and eye colour customisations for both kittens and puppies really does help to create a unique identity for your chosen pet.

It is disapointing that there were not more actual breeds of cats in the game, but fur patterns include solid colours such as completely black, white, grey or ginger kittens, amongst others, and also include calico fur patterns, Tabby patterns and bi-colour patterns, which actually means that a lot of different and distinctive kittens can be created from the three breeds on offer.

The 3D graphics add amazing depth to all of  the in-game environments and are especially visable during the various dog competitions. However, we found that the effect can be quite subtle at first, so it was best to turn the Depth Slider up to just above the halfway point to get the full 3D effects, but this is a matter of personal taste and may not suit everyone.

Mini Gamers loves the new features and environments and thinks that Nintendo has done a brilliant job in bringing one of their most popular pet simulation games onto the 3DS. If you have ever thought about owning a pet but did not want to deal with messes or expensive vet bills, then this is definitely the game for you. Overall rating: 9/10.

Wednesday, 2 February 2011

Nintendo: No 3DS eShop At Launch, Says Iwata...

President of Nintendo, Mr. Sotaru Iwata has admitted that the 3DS eShop, which will allow users to download extra content including some DSiWare and retro GameBoy titles onto the new console, will not be available to gamers until at least two months after the console launches on the 25th March this year.

Originally, Nintendo had suggested that the 3DS might contain an update to allow users to download the eShop feature onto their console from day one, but this has since been changed.

Iwata said that: "The first system update is scheduled for late May, at almost the same time around the world..." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

It is thought that the delay may  simply be an attempt by Nintendo to improve its digital distribution methods, as prior attempts such as the DSi shop and Wii Shop applications have failed to attract a great deal of attention from gamers despite a great deal of promotion at their initial launch.

Iwata claims that: "Wii Shop Channel and Nintendo DSi Shop, which are based on Internet-browser technology, have not provided the users with a sufficiently easy and accessible interface... As it is critical in digital software distribution that the software available there won't be buried and go unnoticed, and that we can prepare pleasant encounters for consumers, we will be running a drastically redesigned shop for Nintendo 3DS in which you can more comfortably purchase software through downloads." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

May is not too far from the initial launch date but for some gamers, however, the lack of a useable eShop from day one could be seen as another of Nintendo's broken promises about the 3DS console.

What do you think?



Wednesday, 19 January 2011

3DS UK Release Date Now Official!!!

"This isn't the launch of a new gaming device - This is the launch of a new Entertaiment era..." [Sotoru Shibata]


The UK release date for Nintendo's 3DS console has been officially set for the 25th March 2011.

 Speaking at the 3DS preview event in Amsterdam this afternoon, Nintendo's Managing Director of Marketing and PR, Laurent Fischer, spoke about the 3DS console which will be released in two colours - Aqua Blue or Cosmos Black (nothing was shown or mentioned about the Red 3DS console originally shown at E3 2010).

Fischer went on to describe the 3DS' new wireless communication features SpotPass and StreetPass.

SpotPass will allow users to download fresh content for their console such as news from Eurosport, TV items from SKY 3D and even short films like Aardman Productions' Shaun the Sheep, which will all be presented in stunning autostereoscopic 3D without the need for 3D glasses.

Meanwhile, Streetpass will download game data, statistics and content from other 3DS users even if the console is in Sleep Mode. This feature has already been Incorporated into games like Super Street Fighter IV.

Capcom's producer of the Street Fighter series, Yoshinori Ono discussed how StreetPass will allow users to engage in battles with other 3DS users everywhere. He said: "Street Fighter battles have always been head-to-head but now battles can take place anytime, anywhere, with anyone, immediately..." 

Ono said that Super Street Fighter IV will have a line-up of 35 fighters (including classic characters,) and it will also feature a Channel Live mode, which will allow 3DS users to watch battles between other 3DS users.


Other developers that were featured at the Amsterdam event included Ubisoft, who said that they would have up to eight launch titles for the 3DS including Assassin’s Creed: Lost Legacy, Rayman 3DGhost Recon: Shadow Cell, Splinter Cell: Chaos Theory, Battle of Giants and Driver Renagade.


Konami announced that they have developed Pro Evolution Soccer 2011 for the 3DS. PES' Producer Naoya Hatsumi spoke about how the 3D capabilities of the 3DS has allowed them to improve realism and express depth. Hatsumi said that a new camera angle called Player's View means that the camera is centred just behind the player and helps to immerse gamers in all the footballing action.



Team Ninja announced that they would be releasing a version of their popular Dead or Alive series for the 3DS. The Head of Productions, Yosuke Hayoshi said that:  "Dead or Alive: Dimensions [3DS] will be a kind of 'Best Of ' collection of highlights from the previous four Dead or Alive games" but he went on to say that it would feature some new content as well. He said that the new game would be: "A whole new dimension in 3D fighting games..."




Nintendo Europe's CEO and President, Satoru Shibata, spoke about the long-awaited PilotWings Resort and Nintendogs + Cats as well as the range of Pre-loaded Software that would be included in the console.



 The software will feature a Daily Activity Log which turns the 3DS into a useful pedometer, whilst the new 3D Motion Camera and Mii Studio will allow players to take a 3D photos of themselves and convert it into a recognisable Mii avatar for use in some games.



A new StreetPass game called Face Raiders will also be included in the console free of charge. The game will post pictures of players' Miis into a shooting gallery! The 3DS will also feature Augmented Reality software, which has recently been used in the PSP game, EyePet.

Furthermore, the 3DS will come with its own Internet Browser and E-shop which will allow players to access and download new Nintendo software more easily.

Shibata also gave details of the kinds of existing DS games that we could expect to see being developed for the 3DS over the coming months, including Animal Crossing, The Sims 3, Steel Diver, Paper Mario and many more...


Shibata claimed that there would be a "Launch window between 25th March and 30th of June 2011 where more than 25 games would become available to 3DS users..."

The preview event helped to answer several burning questions that fans had about the new 3DS and its capabilities. However, the end of March still seems a long way off. Nevertheless, the various games and features that have been developed so far have definitely piqued Mini Gamers interest.

Keep checking back with the Mini Gamers blogsite over the next few months for all the latest news concerning this revolutionary new console.