Showing posts with label 3D Console. Show all posts
Showing posts with label 3D Console. Show all posts

Saturday, 26 March 2011

Nintendo 3DS: Nintendogs + Cats Full Hands-On Review...


Last month Mini Gamers wrote an article about the fact that the new Nintendogs + Cats 3DS game would only feature three breeds of cats and twenty-seven breeds of dog, which was very disappointing news as we had expected a lot more kittens than that. Thus, we were understandably nervous about how good the actual game would be. Nevertheless, we were pleasantly surprised by what we found.

Nintendogs + Cats comes in three different versions: Golden Retriever, Toy Poodle and French Bulldog. Each version of the game differs in the nine breeds of dog that are immediately available to own, but all twenty-seven breeds of dog are eventually unlocked and are the same regardless of which version you have.

For owners of the original Nintendogs title, there will be a lot of familiar elements to the new game, but there are also quite a few surprises too.


As with the first game, players start at the kennels, where they can choose their puppy from one of the nine starter breeds. Here is where the first differences between this game and the original become very noticeable.

In the first game, puppies from one type of breed (eg. Golden Retriever) all looked exactly alike, but in this game, there are inter-breed fur colour options, and this means that each dog looks unique in its fur colour and texture, which adds to the overall realism of the game.

Only puppies are available when you first visit the kennels, but kittens will become available on your next visit to the kennels. Players are given a budget of £2000 at the start of the game to buy their first pet.

 Kittens cost between £880-£1400 to buy, and puppies cost around £1200-£1600,which means that it will take quite a long time to gather all the necessary funds in order to purchase a cat or another dog.




As with the original game, there are a few different ways of making more money, but they won't necessarily earn you an abundance of wealth. The first way of earning money is to sell unwanted puppy and kitten supplies and accessories back to the second-hand shop. You can also sell items that your puppy finds on his or her walks.

The second way of earning money in the game is to enter your puppy into some daily competitions. There are three competitions:
  • Disc Competition -  players may remember this competition from the original Nintendogs game.
  • Lure Coursing - players encourage their puppy to chase a Lure along a racetrack until the finish line. This replaces the Agility Course competition from the original game.
  • Obedience Competition - also an original Nintendogs competition, which now uses the 3DS Augmented reality card.
Puppies start off in the Junior Cup in all competitions and must try and beat their canine opponents in order to gain entry into the coveted Nintendogs Cup. The first-place prize money ranges from £100 in the first cup to £500 in the final cup. Each of the competitions can be entered twice a day.



There are also two ways to walk your dog in Nintendogs + Cats. Firstly, players can simply choose to take their dog for a walk in the traditional way. There are a few changes to this mode however. In this game, players no longer select the route for their puppy before they go on the walk.

Instead, a  location is chosen by selecting a signpost in the street which leads to one of the three new locations - the Mountain TrailSeaside or Town. Each of these locations has its own visitor hotspots, which players can choose to take their pet to.

For example, the Town includes the Café, where they can meet their first cat, and the Gym, where dogs can practise for the Lure Coursing competition, whereas the Seaside has a Beach to practise for the Disc Competition, and the Mountain Trail has a green Park for playing fetch with a wooden stick or a ball.



Also, the graphics on the walks have changed. Now you can expect to see birds pecking the ground and butterflies resting in the flowerbeds or flying around. Furthermore,  you will also see other people walking down the street or standing around chatting and you will also get the chance to meet other dogs and their Mii-style owners! The 3D graphics help to make the whole journey really interesting and realistic.

Another way to walk the dog is by using the in-built Pedometer function. This means that you can put the console into Sleep Mode by shutting down the lid and walking around with the console - ideal if you are out and about for a day. When you re-open the console you will be rewarded with a present from your dog.

Most of the presents are actually treats for your puppy or kitten, which can either be used or sold back to the second-hand store. However, the Pedometer Mode has the added function of helping players to unlock their ten daily Bonus Coins for you to use in the Mii Plaza, and there is even the possibility that they will have unlocked a new breed of dog via the StreetPass function as well.



Unlocking new puppies and accessories is available through extended gameplay (as in the original Nintendogs) or from using the game in Sleep Mode and meeting other players with different starter breeds to you via StreetPass. This adds an interesting element to the game and can speed up the time that it takes to unlock all twenty-seven breeds of dog, especially if you happen to have a large circle of friends who all like Nintendogs + Cats!

For example, if you meet someone who has a Labrador puppy (Toy Poodle and Friends version) on their console, and you happen to pass by them whilst you are both using the Pedometer Function on your respective games, there is a good chance that you will have unlocked the Labrador Retriever breed the next time you start playing again.


In conclusion, Nintendogs + Cats definitely has the cute factor and is certain to appeal to animal lovers of any age. The fur and eye colour customisations for both kittens and puppies really does help to create a unique identity for your chosen pet.

It is disapointing that there were not more actual breeds of cats in the game, but fur patterns include solid colours such as completely black, white, grey or ginger kittens, amongst others, and also include calico fur patterns, Tabby patterns and bi-colour patterns, which actually means that a lot of different and distinctive kittens can be created from the three breeds on offer.

The 3D graphics add amazing depth to all of  the in-game environments and are especially visable during the various dog competitions. However, we found that the effect can be quite subtle at first, so it was best to turn the Depth Slider up to just above the halfway point to get the full 3D effects, but this is a matter of personal taste and may not suit everyone.

Mini Gamers loves the new features and environments and thinks that Nintendo has done a brilliant job in bringing one of their most popular pet simulation games onto the 3DS. If you have ever thought about owning a pet but did not want to deal with messes or expensive vet bills, then this is definitely the game for you. Overall rating: 9/10.

Friday, 25 March 2011

Nintendo 3DS Review: Why This Could Really Be The Best Handheld Console Ever...

"The 3DS is so awesome, it just blows your mind..." 
[Mini Gamers Blog Reader]

First Impressions:

From the minute that we removed the new 3DS console from its box here at Mini Gamers HQ, it was clear that we were holding something pretty special. Its bright metallic finish means that the Nintendo 3DS console is sleeker than any of the previous Nintendo handhelds, which just adds to its immediate sense of excellence.

Nevertheless, it is only when the console is switched on for the first time that you get to see how brilliant it truly is. The old adage of "It has to be seen to be believed" definitely applies to the 3DS. From the moment we calibrated the 3D sensors, we couldn't believe our eyes - the upper screen just seemed to burst into life.

Each of the menus included in the console contained some amazing floating icons, which served as our first introduction to the three-dimensional world of the 3DS. We were really impressed with what we saw, and we had not even tried any software yet!





The Mii Maker Studio and Mii Plaza:

One of the first things Mini Gamers did after inputting the basic settings, was to create our very own Mii characters. We opted to use the 3D camera to help us construct a reasonable likeness and then added a few minor tweaks. The 3D camera function definitely proved easier than creating a Mii from scratch like in the old days of the Wii and Nintendo DSi. It only took moments to create a good (and very lifelike) Mii.



Once our Mii characters were created, we decided to examine the Mii Plaza. This was similar to the Nintendo Wii's Mii Plaza, but with some noticeable differences - in the 3DS version, we were offered the chance to use the new StreetPass function to scan for other players Miis, and we were also allowed to try out a Mii Plaza Mini Game, in which we hunted for puzzle pieces that would eventually create a 3D picture.

The idea is that the more players we connect with while out-and-about with the 3DS, the more Miis we can collect, and the more puzzle pieces we will find. The mini games help to  give the 3DS Mii Plaza an extra sense of enjoyment which sadly seemed to be lacking in the original Wii version, and besides, the games are really great fun to try.



Face Raiders:

Face Raiders was next on our list of 3DS preloaded software to investigate. This preloaded mini game had some intial problems: It took a long time before the 3DS camera was able to accurately detect a face in Face Raiders (mostly to do with low lighting conditions at the time,) which was a little bit frustrating.

Nevertheless, once we had snapped an acceptable picture, our chosen face was placed in a 3D vikings helmet and went darting around on the screen, this was so funny that we forgot our earlier frustrations and really started to enjoy the game.

For those of you who haven't experienced this zany bit of software for yourselves yet, Face Raiders turns your chosen face into a fast-paced intergalactic enemy. You must move the 3DS around and shoot at the spinning and darting heads in order to gain points. There is even a chance to face-off against 'Boss' heads in order to progress to the next level.

The 3D heads have a variety of attacks to use against players, including throwing heavy items, firing laser blasts and even trying to kiss you to death! Players can follow the cartoon indicator to locate the direction of new heads on screen, but they tend to disappear and re-appear very quickly, so players have to be fast in order to defeat them all.

The on-screen health meter goes down further with each successful attack. If it reaches the end before all enemies are defeated, then the player loses the game and must replay the level from scratch. If you are successful however, your chosen head gets placed in the 'rescued faces' section and can be re-selected at any time.

Face Raiders can only be described a totally crazy game, but it is a lot of fun if you have a few minutes to spare and it is also a good test of the 3D graphic capabilities of the new console.



 AR Cards:

The AR Cards, and the six mini games included on them, posed a similar difficulty to the Face Raiders game in that it took a while to position the card in the correct place and with the correct lighting conditions in order for the card to be detected by the 3DS.

As some of the games involved moving the 3DS around, the console's ability to detect the AR card was sometimes lost during the mini games as well, which proved to be quite annoying overall and interrupted gameplay. Nevertheless, once we had located an area with an adequately flat surface and good lighting, we were able to play the first mini game, which was target shooting on a Desert island.

The AR graphics were breathtaking. It was amazing to watch this compact little box unfold to reveal a 3D tropical island complete with four shooting targets to aim for. The actual game proved quite difficult to master at first as it was difficult to spot all the target boards, but after a few practise goes, it did begin to get easier to lock on and shoot each target in turn.

Each of the AR games has to be completed with a successful score in order for another game to be unlocked. The AR character cards (such as Mario, Link, Kirby etc) are used to create 3D model characters that players can interact with in some of the games.

If you have a 3DS console, but have been too busy playing one of the 3DS launch title games to really bother with the AR cards for the time being, then you really are in for a treat. The Augmented Reality Games software was one of our favourite features of the 3DS console overall.



Launch Game Software:

After testing the pre-installed software, Mini Gamers thought it was finally time to examine some of the 3DS launch title software. We chose The Sims 3 (3D) and Lego Star Wars III: The Clone Wars. We won't go into too much details about the games themselves at this point, as we don't want to spoil the surprise for other gamers, nevertheless, it is true that the graphics on both games was absolutely stunning.

Furthermore, both games seemed to utilise the 3DS features and effects in slightly different ways to create two very interesting games. The Sims 3 (3D) had vastly improved graphics from the original DS version. Sims now look much more lifelike and there is a real sense of depth and space when moving between rooms in your chosen house. Furthermore, objects appear more solid than in previous handheld versions.

The internal 3D camera can also be used to 'morph' a 3D image of their own face onto the Sims 3 avatar, supposedly making it easier to create lookalike Sims than ever before. We tried to do this. However, the result was not entirely accurate and we still had to do quite a few facial tweaks to get a reasonable lookalike. Nevertheless, it was all part of the fun and we were delighted with the final results.



Lego Star Wars III on the 3DS was equally impressive. The landscape really had depth. The desert rocks looked so real in the opening scenes that we felt we could reach into the console and touch them! Even the traditional scrolling text, which we have seen in the Star Wars Films and other Lego Star Wars games looks fantastic in 3D.

The overall game appears to be sharper and brighter than in the other titles in the series. Characters seem to be much more detailed and the cutscenes are almost movie-quality to watch. The 3D enviroments make it even easier to become immersed in the action than ever before.

Obviously, the 3DS launch games will all respond differently to the 3D effects, but if these games are anything to go by, then gamers are truly in for a treat over the coming months.



The 3D Depth Slider:

A lot has been written about the 3D Depth Slider recently. As Mini Gamers discovered earlier this month, some games respond differently when the 3D effects are set to maximum, which can lead to distorted images and poor gameplay. In our hands-on with the 3DS we found that most of the software features worked best with the depth-slider set to the halfway point.

Most of the pre-installed software graphics were unclear when the slider was on full, and some of the game images also started to 'ghost' - an unwanted effect which is known to cause headaches and dizziness if viewed for too long without correction. 



Battery Life and Charging:

According to the 3DS instruction manual, the 3DS takes about 3 and a half hours to charge, but in our experience it only took around two hours to complete its first full charge.

The battery has a lifespan of 3-5 hours with all the settings on maximum, but this can be increased by setting the screen brightness to minimum and lowering the 3D Depth Slider. Setting the Power Save settings to ON can also help to increase the battery life.

The 3DS Charging Cradle (pictured above) is very handy when trying to charge the console. it also makes it easier to continue gaming whilst charging and is a good way to save battery power when the console is in Sleep Mode.






Conclusion:

It is very difficult to describe the amazing 3D effects of the Nintendo 3DS console to anyone who has not experienced it for themselves, but we were truly impressed with what we have seen of the console so far.

The pre-installed software is enough to keep most people entertained for a few hours at least, and when you consider the wide range of launch titles on offer in the shops at the moment, it is certain that the 3DS is going to remain popular for a long time to come.

Having seen the console in action, Mini Gamers is in no doubt that the 3DS is currently the best handheld console to date, and could quite possibly be the best handheld console ever produced ever... If you are a handheld gamer then the 3DS is a must-buy. You won't believe your eyes! Overall rating: 10/10.










Monday, 21 March 2011

Nintendo 3DS: 3D Depth Slider, Gyroscopic Sensors and Preloaded Software Explored...



There are now only four days until the UK release of the Nintendo 3DS . Mini Gamers takes a look at some of the new 3D hardware features and preloaded software that you can expect to find included in the console.

The 3D Depth Slider is a vital component of the Nintendo 3DS, as it allows gamers to instantly change the level of 3D that they want to experience.

You might think that there is no need for a 3D depth slider at all as you will always play your 3DS games with the slider set to maximum anyway, but the truth is that some 3DS games will work better with the 3D depth on a slightly lower setting.

The 3DS depth slider can also help to control the 3D settings for younger gamers too. Nintendo has advised that children under seven years of age should not use the 3D features of the console as it might damage their eyesight.  The depth slider allows parents and guardians the ability to turn off the 3D capabilities of the console until children are old enough to use them.



Another interesting hardware feature is the new Gyroscopic Sensor. This nifty feature allows the 3DS to respond to movement, such as being tilted. Some of the UK 3DS launch games use this feature. For example, The Sims 3 (3D) has adapted some of the gameplay from the original DS game so that players can cause earthquakes in their Sim's town, by tilting the console left and right.

 Nintendogs + Cats also utilises the gyroscopic sensor. If players tilt their head to look at their puppy or kitten, then their puppy or kitten will also tilt their head in the same direction as the player.




As well as some impressive hardware, the Nintendo 3DS comes preloaded with extra software and features. Firstly, the console comes with six different Augmented Reality (AR) cards.

As anyone who has used Eyepet will know, Augmented Reality helps blend the virtual and the physical world together - want to see a Dog pop out of the middle of your coffee table? It could be possible with AR technology.

Very little is known about what AR mini games are actually contained on each special AR card at present, but some rumours about islands and dragons are beginning to surface amongst the gaming community. Nevertheless, this is pure conjecture at the moment.

Nintendogs + Cats will also use AR technology. Players will be able to see their chosen puppy or kitten sitting on their desk or in the palm of their hand.



Other software included in the 3DS is the Pedometor and Activity log. The built-in pedometor will chart the number of steps that players walk each day. These steps are then recorded in the 3DS Activity Log. If players achieve certain targets, they will be rewarded with special coins that can unlock bonus content in some compatible 3DS games. Well, it never hurts to exercise a little, does it?



Face Raiders is one of the most controversial pieces of preloaded 3DS software to date. In this quirky mini game, players target and shoot at images that they have created via the Mii studio.

It is the only game of its kind that allows you to shoot at images of yourself. Even though it may not be to everyone's taste, Mini Gamers bets that it will prove be extremely popular, especially with the First Person Shooter and Third Person Shooter fans amongst you.

So there you have it - Mini Gamers exploration of the Nintendo 3DS hardware and software features has sadly come to an end. We hope that you found this overview useful.

What do you think of the new hardware features? Which of the preloaded software most appeals to you? Why not leave us a comment and let us know. We appreciate your thoughts.













Tuesday, 15 March 2011

Nintendo 3DS: UK Launch Titles Explored...

With little over a week to go until the European launch of the Nintendo 3DS, Mini Gamers takes a look at the video game titles we can expect to see on the shop shelves very soon.


The full UK line-up was recently revealed by Official Nintendo Magazine. Amongst the already heavily
-publicised Nintendo 3DS games like Nintendogs + Cats, and Pilotwings Resort, there is a whole host of other gaming titles which are sure to have a wide appeal. The full list of  UK launch games is as follows:


 - Pilotwings Resort
- Nintendogs + Cats: Golden Retriever & New Friends
- Nintendogs + Cats: French Bulldog & New Friends
- Nintendogs + Cats: Toy Poodle & New Friends
- Super Street Fighter IV: 3D Edition
- The Sims 3
- PES 2011 3D - Pro Evolution Soccer
- LEGO Star Wars III: The Clone Wars
- Ridge Racer 3D
- Super Monkey Ball 3D
- Samurai Warriors: Chronicles
- Asphalt 3D
- Tom Clancy's Ghost Recon: Shadow Wars
- Tom Clancy's Splinter Cell 3D
- Rayman 3D
[Sourced: http://www.officialnintendomagazine.co.uk/23504/news/nintendo-3ds-uk-launch-games-confirmed/]






The twelve UK launch titles (not counting all three separate versions of Nintendogs + Cats) cover an exciting range of genres from Sports and Life Simulations to Tactical RPGs and Platformers. There really does appear to be at least one appealing 3DS game title for every gamer out there, which is a truly impressive feat.






 Nevertheless, this does not mean that the Nintendo 3DS does not contain some disappointing omissions from its launch software list. For example, some long-running and popular video game series such as The Legend of Zelda, Super Mario Bros, Metal Gear Solid and Professor Layton are all scheduled to debut on the 3DS in 2011, but most of them have been given a late Autumn or early Winter UK release date, dispite the fact that they are due to be released earlier in other countries such as Australia and in Japan. 


Obviously, there has to be a limit on the number of big-name titles that are released at the same time in order to ensure continued public interest, but it would have been nice to see one or two of the above game series make the 3DS launch games list.


Furthermore, Professor Layton and the Mask of Miracle has already proven itself to be an extremely popular 3DS launch title in Japan. The game shifted over 370000 units in its first launch weekend alone. However, gamers in the UK will have to wait until late 2011 to see what the game is really like.






With only nine days left until the 25th March 2011 release date, expectation and excitement over the 3DS and its launch games continues to grow. What do you think of the launch games on offer? Are there any titles which you wish had made the final launch list?


Keep checking in with the Mini Gamers blogsite over the next few days for more 3DS related news as it happens. If you are a fan of the 3DS already, why not take a look at our new Quizzes page? It features a quiz specifically about Nintendo's new console.










  

Wednesday, 2 March 2011

Nintendo 3DS: Midnight Openings Revealed!


Retail giant, Game Group PLC, has revealed the list of locations for its special midnight openings, which will occur on the night of Thursday 24th of March to celebrate the UK launch of the Nintendo 3DS console.



According to the Game website, over 100 of its participating stores will open their doors around 11.45pm. Nevertheless, it is possible that some shops may open earlier to help customers who are wanting to trade in their old DS/DSi consoles for a new 3DS. The shop tills will be open from midnight and will remain open for approximately one hour. Depending on the level of demand and the volume of the crowds, local  branch managers may choose to close  a store earlier or stay open longer than the aforementioned time.

The participating store locations can be found HERE.





Game is not the only retailer to offer Midnight Openings. The official 3DS UK launch venue is at HMV's flagship store at 150 Oxford Street, London. Nevertheless, HMV has yet to confirm whether any of its other local branches will be opening the doors at midnight as well.




Gamestation  has also followed suit with several of its highstreet stores and has prepared its own detailed list of Midnight Openings, details of which can be found by clicking HERE.



Whilst queuing up outside a busy highstreet shop late at night may not sound like most people's idea of fun, but a chance to be one of the first people to own one of the most impressive handheld consoles to date, is certainly an appealing one.

So, what do you think? Will you be attending one of the Midnight Openings in your area, or is it all too much bother?

Keep checking with Mini Gamers for news of more 3DS launch events. If you are a fan of the 3DS already, why not take a look at our new Quizzes page? It features a quiz specifically about Nintendo's new console.

Wednesday, 2 February 2011

Nintendo: No 3DS eShop At Launch, Says Iwata...

President of Nintendo, Mr. Sotaru Iwata has admitted that the 3DS eShop, which will allow users to download extra content including some DSiWare and retro GameBoy titles onto the new console, will not be available to gamers until at least two months after the console launches on the 25th March this year.

Originally, Nintendo had suggested that the 3DS might contain an update to allow users to download the eShop feature onto their console from day one, but this has since been changed.

Iwata said that: "The first system update is scheduled for late May, at almost the same time around the world..." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

It is thought that the delay may  simply be an attempt by Nintendo to improve its digital distribution methods, as prior attempts such as the DSi shop and Wii Shop applications have failed to attract a great deal of attention from gamers despite a great deal of promotion at their initial launch.

Iwata claims that: "Wii Shop Channel and Nintendo DSi Shop, which are based on Internet-browser technology, have not provided the users with a sufficiently easy and accessible interface... As it is critical in digital software distribution that the software available there won't be buried and go unnoticed, and that we can prepare pleasant encounters for consumers, we will be running a drastically redesigned shop for Nintendo 3DS in which you can more comfortably purchase software through downloads." [sourced: http://www.gamesindustry.biz/articles/nintendo-confirms-no-eshop-for-3ds-launch]

May is not too far from the initial launch date but for some gamers, however, the lack of a useable eShop from day one could be seen as another of Nintendo's broken promises about the 3DS console.

What do you think?



Sunday, 23 January 2011

Nintendo 3DS: Has Nintendo Broken Its Promise To Gamers?


It has only been a few days since the  European release date for Nintendo's 3DS console was announced, but already the rumour mill has been circulating, and it seems that some gamers may not be getting exactly what they expect when the console launches in March this year.

Mini Gamers takes a look at the promises that have been made by Nintendo over the past year, and compares them to what the console is set to offer us in reality...


Promise One: A Price Range Under £200?

Back in August last year, Nintendo's Marketing Manager, James Honeywell gave an interview to gaming website Electric Pig, where it was hinted that the new console might cost under £200 to buy.

Although no actual price was mentioned at the time, Honeywell did say that:"The DSi is around £129.99, the DSi XL is around £159.99, so obviously it [the Nintendo 3DS] is going to fit somewhere around that kind of architecture..." [sourced from: http://www.electricpig.co.uk/2010/07/29/video-nintendo-3ds-questions-answered-by-ninty-top-brass/]

Furthermore, a 3DS console for under £200 did indeed seem possible when the Japanese pricing figures for a 3DS were revealed to be around 25,000 Yen, which equates to approximately £192.

However, at the recent 3DS preview conference in Amsterdam, Nintendo claimed that the actual price of the console would be set by retailers and that European gamers would have to refer to in-store prices.

This actually translates to a price range that is anywhere between £217.85 (in places like Asda and Zavvi) and £229.99 (Game).

These prices then skyrocket towards the £250 mark when the console is bundled with one of the 3DS launch games, which are themselves priced around £39.99. This makes the 3DS one of the most expensive handheld consoles ever produced.



Promise Two: Complete Backwards Compatibility With Older
DS and DSi Consoles?

Although the Nintendo 3DS WILL definitely be backwards compatible with your old DS and DSi games, the new console will also feature a Region Lock, which means that 3DS gaming software purchased from one country will not be compatible with 3DS consoles purchased in another.

Nintendo recently defended their decision to make the 3DS region-locked.  Nintendo UK boss David Yarnton gave an interview to Eurogamer  in which he claimed that the region-lock was due to many different factors including the Downloadable Content support that will be offered with the new console, and the difference in international age rating systems.

Yarnton said: "If we look at it at on a regional basis, we have to be very conscious of - the customer may not really care about this - but different territories have different ratings. We're very conscious of making sure we toe the line as far as government goes. In Europe we've got PEGI. In Australia there's a different rating. America's got a different rating. Japan's a different rating." [sourced from;  http://www.eurogamer.net/articles/2011-01-19-nintendo-3ds-david-yarnton-interview]

The region lock is nothing new and has also been used in Nintendo's DSi console. However, the truth remains that gamers who prefer to purchase and play games from other countries such as America (where they are usually cheaper) will no longer be able to do this on the new 3DS console.



Promise Three: The 3DS Will Feature Its own eShop and Internet Browser?


Nintendo has promised that the 3DS console, (which is said to have its own Internet Browser,) will also have an eShop for downloadable content. The eShop will support some of the old DSiWare, as well as offer demos, videos and user ratings and a handheld version of the Wii's Virtual Console, which will be dedicated to Game Boy and Game Boy Color titles.

According to Nintendo, purchases will no longer be made with virtual currency. Nintendo Points which have previously been purchased on other systems like the DSi and Wii will not be usable on the 3DS eStore, which will use a 'real cash' system instead.

Nevertheless, there seems to be doubt amongst the gaming community as to whether the aforementioned eShop will actually be available for use when the console launches in March.

Nintendo of America's marketing manager, Bill Trinen recently suggested to Joystiq.com that the eShop was very much a secondary concern to the retail launch of the new console, with full 3DS games not yet planned for download availability. He said: "I think, right now for us, the digital shop content is focusing on growing the digital ... distinguishing from the retail content in terms of what it offers."

Trinen also went on to suggest that the eShop may not in fact  be released simultaneously with the 3DS itself, but maybe offered later in a firmware update. "In terms of specific announcements or when it's going to actually be available, we'll go into more detail on that as we get closer to the launch date."
[Sourced: http://www.joystiq.com/2011/01/19/3ds-eshop-detailed-virtual-console-dsiware-demos-and-the-abs/]

Nintendo seemed to suggest during the European Preview Conference that the 3DS would come with a fully-working eShop, which they implied was one of the revolutionary new features that would set the 3DS apart from the other Duel Screen consoles.

Nevertheless, at this moment in time, it seems as though gamers may have to wait many months before they can begin to purchase fresh downloadable content for their new device, which is more than a tad disappointing.

It has to be said that the Nintendo 3DS does feature an impressive array of specifications  including its twin motion-tracking cameras, 3D depth slider and a good selection of 3DS game titles in development.

Nevertheless, even with its March deadline getting closer, Nintendo seems unable to fully commit to an answer about the actual content that gamers can expect to see on launch day. Here at Mini Gamers we remain optimistic about the 3DS and we look forward to bringing you news on specific 3DS launch games within the next few weeks.

However, we are also interested in hearing what YOU, the handheld gamers out there have to say about the new console. How much would YOU be will willing to pay for a 3DS?

Has the overall cost or region lock put YOU off of owning a 3DS?

Please leave us a comment and let us know.





Tuesday, 11 January 2011

Nintendo 3DS: The First Launch Titles Confirmed


 The Nintendo 3DS console is set to debut in Japan on the 26th of February this year. The first Nintendo 3DS titles to accompany the Japanese launch were announced at a special public event in Tokyo yesterday.

Amongst the 'big name' titles mentioned were Super Street Fighter IVWinning Eleven 3D Soccer (known in the West as PES), and the latest Professor Layton title -Professor Layton and the Mask of Miracle.



More initial releases include Samurai Warriors: Chronicle  alongside 3D versions of Tobidasu! Puzzle Bobble, Ridge Racer 3D, Combat of Giants from Ubisoft, (which were incidentally the only Western developers on the list), and three versions of Nintendogs + Cats.



Popular titles will be spread over the course of 2011-2012, with games such as Legend of Zelda: Ocarina of  Time, Steel Diver and Pilotwings being given a Spring 2011 release date, and games like Animal Crossing and Mario Kart coming later.



Nintendo also released details about the battery life of  the 3DS console, which is said to be around 3.5 hours on full 3D mode and maximum screen brightness. The console will also take 3.5 hours to charge.

 This is similar to the DSi XL consoles, which also give around three hours of gameplay when set on the maximum brightness settings, but which can provide approximately 17 hours of gameplay when the screen is set to minimum brightness.

Although no details were released at this time about the 3DS' European launch date or what the  European 3DS launch titles might be, an official  launch date is expected to be announced at a special preview event on the 19th of January 2011. Please CLICK HERE for the all the details.

Monday, 2 August 2010

Metal Gear Solid Sneak-Peak Shows Off 3DS Abilities...

Snake meets his enemies in 3D
It has been little over a month since Nintendo's revolutionary new console was unveiled at E3, but already there has been widespread speculation about what games on the 3DS would actually look like and how the 3D effects of the console would be seen without glasses.

Now a sneak-peak video of  the 3DS version of the third Metal Gear Solid game, Metal Gear Solid: Snake Eater, could provide the answers.

Metal Gear Solid: Snake Eater Trailer

Of course, this video is only a snippet of what 3DS gamers could come to expect in the future, but it is already a good indication of the type of sharp, realistic graphics and 3D environments that are possible with the new console.

Moreover, Metal Gear Solid is not the only 'big name' gaming series to be given the 3D treatment, other game series set to debut on the Nintendo 3DS include The Legend of Zelda, Professor Layton, Animal Crossing, Resident Evil, Assasins' Creed and many, many more.

For those of you who are interested in the aesthetics, (i.e. what the console will actually look like,) three inital colours of 3DS have been announced - black, red and blue.

 It is thought that the red and blue consoles are a clever reference to the red and blue colourings used in the original 3D spectacles, however this might be a coincidence.    


Nintendo have been somewhat reluctant to provide an actual UK release date for the console as yet, but they have hinted that the 3DS will be released in Japan some time between December 2010 and the end of the finacial year in March 2011.

The other major question that fans of Nintendo have been asking is how much will the console cost when it is  first released to the public? Although there is no definite answer to this, Nintendo have recently indicated that the new console may cost under £200 to buy.  

In an interview with Electric Pig, Nintendo's Marketing Manager, James Honeywell, stated that: "The DSi is around £129.99, the DSi XL is around £159.99, so obviously it [the Nintendo 3DS] is going to fit somewhere around that kind of architecture..."

This is good news for consumers - many of whom suspected that the use of such impressive technology would carry a hefty price tag.

It might be a long wait until the console finally hits the shelves, but the 3DS already looks set to revolutionise handheld gaming and puts Nintendo squarely ahead of its main competitors.

Be sure to keep checking  the Mini Gamers blogsite for all the news about the 3DS' development over the coming months.

Thursday, 17 June 2010

E3 News: 3DS Finally Revealed!

"Nothing between you and the experience." [Nintendo 3DS Slogan] 
Nintendo's President and CEO, Satoru Iwata demonstrated the lastest console to join the DS family during the Nintendo Press Conference at E3 yesterday. This revolutionary console allows players to play a selection of DS titles in 3D without the need for spectacles or other 3D devices. This is what the first image of the 3DS actually looks like:



 As you can see, The console looks like any other DS system,  although it does feature an analog stick above the D-pad on the left-hand side. It has a 3.5-inch widescreen LCD display, and  There is a 3D depth slider control on the side of the system, allowing players to choose exactly how much of the 3D effect they want. There's also a gyro and motion sensors in the system, and the analog stick is actually a slide pad. There are two camera lenses on the outside of the system, so users can take pictures and view them in 3D.

Furthermore, In an attempt to reduce smudges caused by the Stylus on the new 3D system, (which Nintendo has admitted would reduce the quality of any 3D effects,) only the bottom screen of the console will feature  Nintendo's usual touch-screen technology, whilst the top screen will be specifically for 3D. The system is also capable of displaying 3D Hollywood movies, but they aren't announcing any specific details at the moment.

Iwata also discussed Nintendo's reasons for wanting to produce a console with full 3D capabilities. He said: "When 3D effects are added to gaming, there's a better sense of height, width, and depth in gaming worlds, so it's easier to navigate them."

As for the wireless capabilities of the 3DS, it is good news. Unlike the older forms of DS console, The 3DS can automatically detect Wi-Fi access points and other 3DS systems, and can therefore communicate with them more easily.

Iwata also discussed the types of DS and DSi titles that gamers could expect to appear on the new system. Amongst those mentioned were: DJ Hero, Kingdom Hearts, Resident Evil, Batman, Assassin's Creed, Professor Layton, Ridge Racer, and Metal Gear Solid. There was also some indication that a new sequel to the Nintendogs game, called Nintendogs and Cats may also receive the 3D treatment in the future.

However, it will still be a long wait before gamers can actually take one of these consoles home. The 3DS is due to be released to the public in March 2011, but if the final product is as good as it promises to be, then it is sure to be worth the wait...

Saturday, 29 May 2010

5 Things To Look Forward To...

It could be argued that handheld gaming is undergoing a bit of a 'drought' recently, but don't worry, here are five things that handheld gamers should put in their diaries:

1. 'Lego Harry Potter: Years 1-4' on DS and PSP



Yes, the boy-wizard is scheduled to be practising his potions on our handhelds sometime next month, and reports of the new Lego game are certainly promising. As expected, players will be able to control several aspects of Harry's daily life, including his lessons and his first four battles with Voldermort as well as exploring a very detailed Lego version of Hogwarts. All of this will be presented in the bright, humorous style that fans of the series have come to expect.

No doubt this will be a popular game for players of all ages. Not long to wait now!

2. 'Super Scribblenauts' (AKA 'Scribblenauts' the sequel)



The sequel to the ever-popular DS game is back, and this time, Maxwell's world is even more interactive than ever! As well as new challenges and puzzles to explore, the game's dictionary has now been modified to include multiple adjectives so Maxwell can now choose to have 'Rainbow Wings' or 'Robotic Roller skates' for example.

Furthermore, it is clear that Warner has been listening to fans of the original 'Scribblenauts', as Maxwell can now be controlled by the D-pad controls and not just via the stylus - thank goodness for that!

'Super Scribblenauts' is due to be released some time in September this year, and you can rely on 'Mini Gamers' to bring you the review.


3. 'The Sims 3' on DS



The third incarnation of the best-selling PC Game of all time is finally coming to consoles some time in September 2010, and the DS version promises to be a real treat. For the first time, 'The Sims 3' offers handheld gamers the chance to play a game which is closer to its PC counterpart.

Players will be able to control multiple characters as part of a family and will be allowed to give them unique personality traits and decorate their homes in whatever style they wish. Furthermore, as a console exclusive, players unlock all-new Karma Powers. Wield the ultimate control over your Sims giving them wealth, beauty, and love - or take it all away with the click of a button.

It certainly sounds exciting! Hopefully this will be one game that actually manages to live up to the hype! Expect a full review when the game is finally released to the public.

4. 'Everybody's Tennis' on the PSP



Yes, you read that correctly, the team behind the 'Everybody's Golf' games are due to release this sporting title onto the PSP in early July 2010. Now players can get to experience the game of tennis as never seen before.

'Everybody's Tennis' works on the same principle as its predecessor - to make the game of tennis accessible to people of all ages and abilities, so expect bright, colourful graphics and quirky characters.

As with 'Everybody's Golf', characters can be customised using items that are unlocked throughout the game. The overall gameplay is said to be easy for novices to interact with, but the games developers are promising an advanced shot system for more confident gamers. This is definitely a game which should be on every sports-gamer's wishlist.

5.A 3D Gaming Experience

Nintendo have announced plans to create a fully-3D DS console, without the need for wearing those ridiculous spectacles! Furthermore, Nintendo has promised that the new console will be backwards-compatible with older forms of the DS and DSi consoles.

It is difficult to see how this might work, but the 3D DS is set to be unveiled at this year's E3 convention in Los Angeles next month. If you can't wait, the Nintendo DSi already possesses a DSiware title which utilises 3D technology:



This kind of technology in a game console is a handheld gamer's dream! However, there may be a long wait before the console is actually released to the public. Watch this space...